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- local reverse = true
- local function destruct_bed(pos, n)
- local node = minetest.get_node(pos)
- local other
- if n == 2 then
- local dir = minetest.facedir_to_dir(node.param2)
- other = vector.subtract(pos, dir)
- elseif n == 1 then
- local meta = minetest.get_meta(pos)
- local owner = meta:get_string("owner") or ""
- if owner ~= "" and owner ~= "server" then
- if beds.spawn[owner] then
- local p1 = vector.round(pos)
- local p2 = vector.round(beds.spawn[owner])
- if vector.equals(p1, p2) then
- beds.spawn[owner] = nil
- beds.save_spawns()
- beds.storage:set_int(owner .. ":count", 0)
- chat_core.alert_player_sound(owner)
- local RED = core.get_color_escape_sequence("#ff0000")
- minetest.chat_send_player(owner, RED .. "# Server: Your primary bed is destroyed. Your home position is LOST!")
- else
- minetest.chat_send_player(owner, "# Server: A secondary bed owned by you was destroyed.")
- end
- else
- minetest.chat_send_player(owner, "# Server: A bed owned by you was destroyed, but you had no home position set.")
- end
- end
-
- local dir = minetest.facedir_to_dir(node.param2)
- other = vector.add(pos, dir)
- end
- if reverse then
- reverse = not reverse
- minetest.remove_node(other)
- minetest.check_for_falling(other)
- else
- reverse = not reverse
- end
- end
- function beds.register_bed(name, def)
- minetest.register_node(name .. "_bottom", {
- description = def.description,
- inventory_image = def.inventory_image,
- wield_image = def.wield_image,
- drawtype = "nodebox",
- tiles = def.tiles.bottom,
- paramtype = "light",
- paramtype2 = "facedir",
- is_ground_content = false,
- stack_max = 1,
- groups = utility.dig_groups("furniture", {flammable = 3, bed = 1, immovable = 1}),
- sounds = def.sounds or default.node_sound_wood_defaults(),
- node_box = {
- type = "fixed",
- fixed = def.nodebox.bottom,
- },
- selection_box = {
- type = "fixed",
- fixed = def.selectionbox,
- },
-
- on_place = function(itemstack, placer, pointed_thing)
- if not placer or not placer:is_player() then
- return itemstack
- end
- local under = pointed_thing.under
- local node = minetest.get_node(under)
- local udef = minetest.reg_ns_nodes[node.name]
- if udef and udef.on_rightclick and
- not (placer and placer:get_player_control().sneak) then
- return udef.on_rightclick(under, node, placer, itemstack,
- pointed_thing) or itemstack
- end
- local pos
- if minetest.registered_items[minetest.get_node(under).name].buildable_to then
- pos = under
- else
- pos = pointed_thing.above
- end
- if minetest.is_protected(pos, placer:get_player_name()) then
- minetest.record_protection_violation(pos, placer:get_player_name())
- return itemstack
- end
- local node_def = minetest.reg_ns_nodes[
- minetest.get_node(pos).name]
- if not node_def or not node_def.buildable_to then
- return itemstack
- end
- local dir = minetest.dir_to_facedir(placer:get_look_dir())
- local botpos = vector.add(pos, minetest.facedir_to_dir(dir))
- if minetest.is_protected(botpos, placer:get_player_name()) then
- minetest.record_protection_violation(botpos, placer:get_player_name())
- return itemstack
- end
- local botdef = minetest.reg_ns_nodes[
- minetest.get_node(botpos).name]
- if not botdef or not botdef.buildable_to then
- return itemstack
- end
- minetest.add_node(pos, {name = name .. "_bottom", param2 = dir})
- minetest.add_node(botpos, {name = name .. "_top", param2 = dir})
- -- If player is holding 'E', then bed shall be public.
- do
- local control = placer:get_player_control()
- if control.aux1 then
- local meta = minetest.get_meta(pos)
- meta:set_string("owner", "server") -- "server" is a reserved name.
- meta:mark_as_private("owner")
- meta:set_string("infotext", "Public Bed")
- end
- end
- if not minetest.setting_getbool("creative_mode") then
- itemstack:take_item()
- end
- return itemstack
- end,
- on_destruct = function(pos)
- destruct_bed(pos, 1)
- end,
- -- TNT+beds=problems.
- on_blast = function(pos) end,
- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
- beds.on_rightclick(pos, clicker)
- return itemstack
- end,
- on_rotate = function(pos, node, user, mode, new_param2)
- local dir = minetest.facedir_to_dir(node.param2)
- local p = vector.add(pos, dir)
- local node2 = minetest.get_node_or_nil(p)
- if not node2 or not minetest.get_item_group(node2.name, "bed") == 2 or
- not node.param2 == node2.param2 then
- return false
- end
- if minetest.is_protected(p, user:get_player_name()) then
- minetest.record_protection_violation(p, user:get_player_name())
- return false
- end
- if mode ~= screwdriver.ROTATE_FACE then
- return false
- end
- local newp = vector.add(pos, minetest.facedir_to_dir(new_param2))
- local node3 = minetest.get_node_or_nil(newp)
- local node_def = node3 and minetest.reg_ns_nodes[node3.name]
- if not node_def or not node_def.buildable_to then
- return false
- end
- if minetest.is_protected(newp, user:get_player_name()) then
- minetest.record_protection_violation(newp, user:get_player_name())
- return false
- end
- node.param2 = new_param2
- -- do not remove_node here - it will trigger destroy_bed()
- minetest.swap_node(p, {name = "air"})
- minetest.swap_node(pos, node) -- Do not remove meta.
- minetest.add_node(newp, {name = name .. "_top", param2 = new_param2})
- return true
- end,
- -- Called by rename LBM.
- _on_rename_check = function(pos)
- local meta = minetest.get_meta(pos)
- local owner = meta:get_string("owner")
- -- Nobody placed this block.
- if owner == "" or owner == "server" then
- return
- end
- local dname = rename.gpn(owner)
- meta:set_string("rename", dname)
- meta:mark_as_private("rename")
- meta:set_string("infotext", "Bed (Owned by <" .. dname .. ">!)")
- end,
- })
- minetest.register_node(name .. "_top", {
- drawtype = "nodebox",
- tiles = def.tiles.top,
- paramtype = "light",
- paramtype2 = "facedir",
- is_ground_content = false,
- pointable = false,
- groups = utility.dig_groups("furniture", {oddly_breakable_by_hand = 1, flammable = 3, bed = 2, immovable = 1}),
- sounds = def.sounds or default.node_sound_wood_defaults(),
- drop = name .. "_bottom",
- node_box = {
- type = "fixed",
- fixed = def.nodebox.top,
- },
- on_destruct = function(pos)
- destruct_bed(pos, 2)
- end,
- -- TNT+beds=problems.
- on_blast = function(pos) end,
- })
- minetest.register_alias(name, name .. "_bottom")
- minetest.register_craft({
- output = name,
- recipe = def.recipe
- })
- end
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