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- anticurse = anticurse or {}
- function anticurse.test(str, noreport)
- if anticurse.check_string(anticurse.foul, str) then
- if noreport == false then
- minetest.chat_send_player("MustTest", "# Server: String contains crudity!")
- end
- return false
- elseif anticurse.check_string(anticurse.curse, str) then
- if noreport == false then
- minetest.chat_send_player("MustTest", "# Server: String contains cursing!")
- end
- return false
- else
- if noreport == false then
- minetest.chat_send_player("MustTest", "# Server: String confirmed SJW-safe!")
- end
- end
- return true
- end
- function anticurse.dump_files()
- minetest.chat_send_player("MustTest", "# Server: Starting processing ...")
- local lines1, err1 = io.open(minetest.get_worldpath() .. "/ac_dump_bad.txt", "w")
- if err1 then return end
- local lines2, err2 = io.open(minetest.get_worldpath() .. "/ac_dump_good.txt", "w")
- if err2 then lines1:close() return end
- local lines3, err3 = io.open(minetest.get_worldpath() .. "/cursing.txt", "r")
- if err3 then lines1:close() lines2:close() return end
- local input = lines3:read("*all")
- if type(input) == "string" then
- local rows = string.split(input, "\n")
- for k, v in ipairs(rows) do
- local s = v:sub(v:find(">") + 1)
- local result = anticurse.test(s, true)
- if result then
- lines2:write(v .. "\n")
- else
- lines1:write(v .. "\n")
- end
- end
- end
- lines1:write("\n* * * DONE * * *\n")
- lines2:write("\n* * * DONE * * *\n")
- lines1:close()
- lines2:close()
- lines3:close()
- minetest.chat_send_player("MustTest", "# Server: Finished processing!")
- end
- -- Public API function.
- anticurse.check = function(name, string, type)
- -- Always check player chat, even if they anticurse privs.
- -- This way I can see what players *would have* been kicked for,
- -- even if they weren't kicked (priv checking is done in the kick
- -- function). This helps improve the anticurse mod.
- if type == "foul" then
- return anticurse.check_string(anticurse.foul, string)
- elseif type == "curse" then
- return anticurse.check_string(anticurse.curse, string)
- elseif type == "impersonate" then
- return anticurse.check_string(anticurse.impersonate, string)
- elseif type == "other" then
- return anticurse.check_string(anticurse.other, string)
- end
- return false -- Nothing strange found.
- end
- -- Public API function.
- anticurse.log = function(name, msg)
- if anticurse.logfile then
- anticurse.logfile:write("[" .. os.date("%Y-%m-%d, %H:%M:%S") .. "] <" .. name .. "> " .. msg .. "\r\n")
- anticurse.logfile:flush()
- end
- end
- -- Public API function.
- anticurse.kick = function(name, reason)
- local dname = rename.gpn(name)
- if reason == "foul" then
- local ext = anticurse.get_kick_message("foul")
- minetest.chat_send_all("# Server: <" .. dname .. ">, eeew, really? " .. ext)
- minetest.kick_player(name, ext)
- elseif reason == "curse" then
- local ext = anticurse.get_kick_message("curse")
- minetest.chat_send_all("# Server: Player <" .. dname .. "> cursed. " .. ext)
- minetest.kick_player(name, ext)
- end
- end
- -- Also used to check if a rename is valid (see rename mod).
- -- Return a string, to prevent player from connecting (with string as message).
- -- Or return nil to allow them to connect.
- local singleplayer = minetest.is_singleplayer()
- anticurse.on_prejoinplayer = function(name)
- if singleplayer then
- return
- end
- if minetest.check_player_privs(name, {anticurse_bypass=true}) or gdac.player_is_admin(name) then
- return
- end
- --[[if banned_names.guest_name(name) then
- --return "Guest names are forbidden, sorry!"
-
- -- This code has moved to the welcome message mod.
- --minetest.after(10, function() minetest.chat_send_player(name, "# Server: WARNING! You have logged in using a \"guest name\". Please be aware that such accounts are subject to deletion WITHOUT WARNING. You are still free to explore the server, though! If you want to play permanently, log in under another (non-guest) name and register the account by crafting and keeping a Proof of Citizenship item.") end)
- return
- else--]]if anticurse.check_string(anticurse.foul, name) then
- return "Eeeew, really? Pick a different username!"
- elseif anticurse.check_string(anticurse.curse, name) then
- return "Cursing. :-/ Remove the curse, please, and try again."
- elseif anticurse.check_string(anticurse.other, name) then
- return "That name is forbidden. Please pick something else."
- elseif banned_names.all_numeric(name) then
- return "All-numeric names are forbidden, sorry!"
- elseif banned_names.reserved_name(name) then
- return "That name is reserved by the server!"
- elseif anticurse.check_string(anticurse.impersonate, name) then
- return "That name is too similar to someone else!"
- end
- -- We are in maintenance mode.
- --if name ~= "MustTest" then
- -- return "The server is currently down for extended maintenance. It will be back up in a few hours."
- --end
- end
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