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- VictoryRoad3Script:
- call VictoryRoad3Script_44996
- call EnableAutoTextBoxDrawing
- ld hl, VictoryRoad3TrainerHeader0
- ld de, VictoryRoad3ScriptPointers
- ld a, [wVictoryRoad3CurScript]
- call ExecuteCurMapScriptInTable
- ld [wVictoryRoad3CurScript], a
- ret
- VictoryRoad3Script_44996:
- ld hl, wCurrentMapScriptFlags
- bit 5, [hl]
- res 5, [hl]
- ret z
- CheckEventHL EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH1
- ret z
- ld a, $1d
- ld [wNewTileBlockID], a
- lb bc, 5, 3
- predef_jump ReplaceTileBlock
- VictoryRoad3ScriptPointers:
- dw VictoryRoad3Script0
- dw DisplayEnemyTrainerTextAndStartBattle
- dw EndTrainerBattle
- VictoryRoad3Script0:
- ld hl, wFlags_0xcd60
- bit 7, [hl]
- res 7, [hl]
- jp z, .asm_449fe
- ld hl, .coordsData_449f9
- call CheckBoulderCoords
- jp nc, .asm_449fe
- ld a, [wCoordIndex]
- cp $1
- jr nz, .asm_449dc
- ld hl, wCurrentMapScriptFlags
- set 5, [hl]
- SetEvent EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH1
- ret
- .asm_449dc
- CheckAndSetEvent EVENT_VICTORY_ROAD_3_BOULDER_ON_SWITCH2
- jr nz, .asm_449fe
- ld a, HS_VICTORY_ROAD_3_BOULDER
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, HS_VICTORY_ROAD_2_BOULDER
- ld [wMissableObjectIndex], a
- predef_jump ShowObject
- .coordsData_449f9:
- db $05,$03
- db $0F,$17
- db $FF
- .asm_449fe
- ld a, VICTORY_ROAD_2
- ld [wDungeonWarpDestinationMap], a
- ld hl, .coordsData_449f9
- call IsPlayerOnDungeonWarp
- ld a, [wCoordIndex]
- cp $1
- jr nz, .asm_44a1b
- ld hl, wd72d
- res 4, [hl]
- ld hl, wd732
- res 4, [hl]
- ret
- .asm_44a1b
- ld a, [wd72d]
- bit 4, a
- jp z, CheckFightingMapTrainers
- ret
- VictoryRoad3TextPointers:
- dw VictoryRoad3Text1
- dw VictoryRoad3Text2
- dw VictoryRoad3Text3
- dw VictoryRoad3Text4
- dw PickUpItemText
- dw PickUpItemText
- dw BoulderText
- dw BoulderText
- dw BoulderText
- dw BoulderText
- VictoryRoad3TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_3_TRAINER_0
- db ($1 << 4)
- dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_3_TRAINER_0
- dw VictoryRoad3BattleText2
- dw VictoryRoad3AfterBattleText2
- dw VictoryRoad3EndBattleText2
- dw VictoryRoad3EndBattleText2
- VictoryRoad3TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_3_TRAINER_1
- db ($4 << 4)
- dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_3_TRAINER_1
- dw VictoryRoad3BattleText3
- dw VictoryRoad3AfterBattleText3
- dw VictoryRoad3EndBattleText3
- dw VictoryRoad3EndBattleText3
- VictoryRoad3TrainerHeader2:
- dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_3_TRAINER_2
- db ($4 << 4)
- dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_3_TRAINER_2
- dw VictoryRoad3BattleText4
- dw VictoryRoad3AfterBattleText4
- dw VictoryRoad3EndBattleText4
- dw VictoryRoad3EndBattleText4
- VictoryRoad3TrainerHeader3:
- dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_3_TRAINER_3
- db ($4 << 4)
- dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_3_TRAINER_3
- dw VictoryRoad3BattleText5
- dw VictoryRoad3AfterBattleText5
- dw VictoryRoad3EndBattleText5
- dw VictoryRoad3EndBattleText5
- db $ff
- VictoryRoad3Text1:
- TX_ASM
- ld hl, VictoryRoad3TrainerHeader0
- call TalkToTrainer
- jp TextScriptEnd
- VictoryRoad3Text2:
- TX_ASM
- ld hl, VictoryRoad3TrainerHeader1
- call TalkToTrainer
- jp TextScriptEnd
- VictoryRoad3Text3:
- TX_ASM
- ld hl, VictoryRoad3TrainerHeader2
- call TalkToTrainer
- jp TextScriptEnd
- VictoryRoad3Text4:
- TX_ASM
- ld hl, VictoryRoad3TrainerHeader3
- call TalkToTrainer
- jp TextScriptEnd
- VictoryRoad3BattleText2:
- TX_FAR _VictoryRoad3BattleText2
- db "@"
- VictoryRoad3EndBattleText2:
- TX_FAR _VictoryRoad3EndBattleText2
- db "@"
- VictoryRoad3AfterBattleText2:
- TX_FAR _VictoryRoad3AfterBattleText2
- db "@"
- VictoryRoad3BattleText3:
- TX_FAR _VictoryRoad3BattleText3
- db "@"
- VictoryRoad3EndBattleText3:
- TX_FAR _VictoryRoad3EndBattleText3
- db "@"
- VictoryRoad3AfterBattleText3:
- TX_FAR _VictoryRoad3AfterBattleText3
- db "@"
- VictoryRoad3BattleText4:
- TX_FAR _VictoryRoad3BattleText4
- db "@"
- VictoryRoad3EndBattleText4:
- TX_FAR _VictoryRoad3EndBattleText4
- db "@"
- VictoryRoad3AfterBattleText4:
- TX_FAR _VictoryRoad3AfterBattleText4
- db "@"
- VictoryRoad3BattleText5:
- TX_FAR _VictoryRoad3BattleText5
- db "@"
- VictoryRoad3EndBattleText5:
- TX_FAR _VictoryRoad3EndBattleText5
- db "@"
- VictoryRoad3AfterBattleText5:
- TX_FAR _VictoryRoad3AfterBattleText5
- db "@"
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