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- CinnabarIslandScript:
- call EnableAutoTextBoxDrawing
- ld hl, wCurrentMapScriptFlags
- set 5, [hl]
- ResetEvent EVENT_MANSION_SWITCH_ON
- ResetEvent EVENT_LAB_STILL_REVIVING_FOSSIL
- ld hl, CinnabarIslandScriptPointers
- ld a, [wCinnabarIslandCurScript]
- jp CallFunctionInTable
- CinnabarIslandScriptPointers:
- dw CinnabarIslandScript0
- dw CinnabarIslandScript1
- CinnabarIslandScript0:
- ld b, SECRET_KEY
- call IsItemInBag
- ret nz
- ld a, [wYCoord]
- cp $4
- ret nz
- ld a, [wXCoord]
- cp $12
- ret nz
- ld a, PLAYER_DIR_UP
- ld [wPlayerMovingDirection], a
- ld a, $8
- ld [hSpriteIndexOrTextID], a
- call DisplayTextID
- xor a
- ld [hJoyHeld], a
- ld a, $1
- ld [wSimulatedJoypadStatesIndex], a
- ld a, D_DOWN
- ld [wSimulatedJoypadStatesEnd], a
- call StartSimulatingJoypadStates
- xor a
- ld [wSpriteStateData1 + 9], a
- ld [wJoyIgnore], a
- ld a, $1
- ld [wCinnabarIslandCurScript], a
- ret
- CinnabarIslandScript1:
- ld a, [wSimulatedJoypadStatesIndex]
- and a
- ret nz
- call Delay3
- ld a, $0
- ld [wCinnabarIslandCurScript], a
- ret
- CinnabarIslandTextPointers:
- dw CinnabarIslandText1
- dw CinnabarIslandText2
- dw CinnabarIslandText3
- dw MartSignText
- dw PokeCenterSignText
- dw CinnabarIslandText6
- dw CinnabarIslandText7
- dw CinnabarIslandText8
- CinnabarIslandText8:
- TX_FAR _CinnabarIslandText8
- db "@"
- CinnabarIslandText1:
- TX_FAR _CinnabarIslandText1
- db "@"
- CinnabarIslandText2:
- TX_FAR _CinnabarIslandText2
- db "@"
- CinnabarIslandText3:
- TX_FAR _CinnabarIslandText3
- db "@"
- CinnabarIslandText6:
- TX_FAR _CinnabarIslandText6
- db "@"
- CinnabarIslandText7:
- TX_FAR _CinnabarIslandText7
- db "@"
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