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- ; display "[player] VS [enemy]" text box with pokeballs representing their parties next to the names
- DisplayLinkBattleVersusTextBox:
- call LoadTextBoxTilePatterns
- coord hl, 3, 4
- ld b, 7
- ld c, 12
- call TextBoxBorder
- coord hl, 4, 5
- ld de, wPlayerName
- call PlaceString
- coord hl, 4, 10
- ld de, wLinkEnemyTrainerName
- call PlaceString
- ; place bold "VS" tiles between the names
- coord hl, 9, 8
- ld a, $69
- ld [hli], a
- ld [hl], $6a
- xor a
- ld [wUpdateSpritesEnabled], a
- callab SetupPlayerAndEnemyPokeballs
- ld c, 150
- jp DelayFrames
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