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- VictoryRoad1Object:
- db $7d ; border block
- db 3 ; warps
- warp 8, 17, 2, -1
- warp 9, 17, 2, -1
- warp 1, 1, 0, VICTORY_ROAD_2
- db 0 ; signs
- db 7 ; objects
- object SPRITE_LASS, 7, 5, STAY, RIGHT, 1, OPP_COOLTRAINER_F, 5
- object SPRITE_BLACK_HAIR_BOY_1, 3, 2, STAY, DOWN, 2, OPP_COOLTRAINER_M, 5
- object SPRITE_BALL, 11, 0, STAY, NONE, 3, TM_43
- object SPRITE_BALL, 9, 2, STAY, NONE, 4, RARE_CANDY
- object SPRITE_BOULDER, 5, 15, STAY, BOULDER_MOVEMENT_BYTE_2, 5 ; person
- object SPRITE_BOULDER, 14, 2, STAY, BOULDER_MOVEMENT_BYTE_2, 6 ; person
- object SPRITE_BOULDER, 2, 10, STAY, BOULDER_MOVEMENT_BYTE_2, 7 ; person
- ; warp-to
- warp_to 8, 17, VICTORY_ROAD_1_WIDTH
- warp_to 9, 17, VICTORY_ROAD_1_WIDTH
- warp_to 1, 1, VICTORY_ROAD_1_WIDTH ; VICTORY_ROAD_2
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