victoryroad1.asm 757 B

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  1. VictoryRoad1Object:
  2. db $7d ; border block
  3. db 3 ; warps
  4. warp 8, 17, 2, -1
  5. warp 9, 17, 2, -1
  6. warp 1, 1, 0, VICTORY_ROAD_2
  7. db 0 ; signs
  8. db 7 ; objects
  9. object SPRITE_LASS, 7, 5, STAY, RIGHT, 1, OPP_COOLTRAINER_F, 5
  10. object SPRITE_BLACK_HAIR_BOY_1, 3, 2, STAY, DOWN, 2, OPP_COOLTRAINER_M, 5
  11. object SPRITE_BALL, 11, 0, STAY, NONE, 3, TM_43
  12. object SPRITE_BALL, 9, 2, STAY, NONE, 4, RARE_CANDY
  13. object SPRITE_BOULDER, 5, 15, STAY, BOULDER_MOVEMENT_BYTE_2, 5 ; person
  14. object SPRITE_BOULDER, 14, 2, STAY, BOULDER_MOVEMENT_BYTE_2, 6 ; person
  15. object SPRITE_BOULDER, 2, 10, STAY, BOULDER_MOVEMENT_BYTE_2, 7 ; person
  16. ; warp-to
  17. warp_to 8, 17, VICTORY_ROAD_1_WIDTH
  18. warp_to 9, 17, VICTORY_ROAD_1_WIDTH
  19. warp_to 1, 1, VICTORY_ROAD_1_WIDTH ; VICTORY_ROAD_2