vermilionhouse2.asm 271 B

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  1. VermilionHouse2Object:
  2. db $a ; border block
  3. db 2 ; warps
  4. warp 2, 7, 8, -1
  5. warp 3, 7, 8, -1
  6. db 0 ; signs
  7. db 1 ; objects
  8. object SPRITE_FISHER, 2, 4, STAY, RIGHT, 1 ; person
  9. ; warp-to
  10. warp_to 2, 7, VERMILION_HOUSE_2_WIDTH
  11. warp_to 3, 7, VERMILION_HOUSE_2_WIDTH