school.asm 312 B

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  1. SchoolObject:
  2. db $a ; border block
  3. db 2 ; warps
  4. warp 2, 7, 2, -1
  5. warp 3, 7, 2, -1
  6. db 0 ; signs
  7. db 2 ; objects
  8. object SPRITE_BRUNETTE_GIRL, 3, 5, STAY, UP, 1 ; person
  9. object SPRITE_LASS, 4, 1, STAY, DOWN, 2 ; person
  10. ; warp-to
  11. warp_to 2, 7, VIRIDIAN_SCHOOL_WIDTH
  12. warp_to 3, 7, VIRIDIAN_SCHOOL_WIDTH