safarizoneresthouse4.asm 468 B

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  1. SafariZoneRestHouse4Object:
  2. db $a ; border block
  3. db 2 ; warps
  4. warp 2, 7, 8, SAFARI_ZONE_NORTH
  5. warp 3, 7, 8, SAFARI_ZONE_NORTH
  6. db 0 ; signs
  7. db 3 ; objects
  8. object SPRITE_OAK_AIDE, 6, 3, WALK, 2, 1 ; person
  9. object SPRITE_WHITE_PLAYER, 3, 4, STAY, NONE, 2 ; person
  10. object SPRITE_GENTLEMAN, 1, 5, WALK, 1, 3 ; person
  11. ; warp-to
  12. warp_to 2, 7, SAFARI_ZONE_REST_HOUSE_4_WIDTH ; SAFARI_ZONE_NORTH
  13. warp_to 3, 7, SAFARI_ZONE_REST_HOUSE_4_WIDTH ; SAFARI_ZONE_NORTH