route12.asm 1.1 KB

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  1. Route12Object:
  2. db $43 ; border block
  3. db 4 ; warps
  4. warp 10, 15, 0, ROUTE_12_GATE_1F
  5. warp 11, 15, 1, ROUTE_12_GATE_1F
  6. warp 10, 21, 2, ROUTE_12_GATE_1F
  7. warp 11, 77, 0, ROUTE_12_HOUSE
  8. db 2 ; signs
  9. sign 13, 13, 11 ; Route12Text11
  10. sign 11, 63, 12 ; Route12Text12
  11. db 10 ; objects
  12. object SPRITE_SNORLAX, 10, 62, STAY, DOWN, 1 ; person
  13. object SPRITE_FISHER2, 14, 31, STAY, LEFT, 2, OPP_FISHER, 3
  14. object SPRITE_FISHER2, 5, 39, STAY, UP, 3, OPP_FISHER, 4
  15. object SPRITE_BLACK_HAIR_BOY_1, 11, 92, STAY, LEFT, 4, OPP_JR_TRAINER_M, 9
  16. object SPRITE_BLACK_HAIR_BOY_2, 14, 76, STAY, UP, 5, OPP_ROCKER, 2
  17. object SPRITE_FISHER2, 12, 40, STAY, LEFT, 6, OPP_FISHER, 5
  18. object SPRITE_FISHER2, 9, 52, STAY, RIGHT, 7, OPP_FISHER, 6
  19. object SPRITE_FISHER2, 6, 87, STAY, DOWN, 8, OPP_FISHER, 11
  20. object SPRITE_BALL, 14, 35, STAY, NONE, 9, TM_16
  21. object SPRITE_BALL, 5, 89, STAY, NONE, 10, IRON
  22. ; warp-to
  23. warp_to 10, 15, ROUTE_12_WIDTH ; ROUTE_12_GATE_1F
  24. warp_to 11, 15, ROUTE_12_WIDTH ; ROUTE_12_GATE_1F
  25. warp_to 10, 21, ROUTE_12_WIDTH ; ROUTE_12_GATE_1F
  26. warp_to 11, 77, ROUTE_12_WIDTH ; ROUTE_12_HOUSE