route10.asm 936 B

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  1. Route10Object:
  2. db $2c ; border block
  3. db 4 ; warps
  4. warp 11, 19, 0, ROCK_TUNNEL_POKECENTER
  5. warp 8, 17, 0, ROCK_TUNNEL_1
  6. warp 8, 53, 2, ROCK_TUNNEL_1
  7. warp 6, 39, 0, POWER_PLANT
  8. db 4 ; signs
  9. sign 7, 19, 7 ; Route10Text7
  10. sign 12, 19, 8 ; PokeCenterSignText
  11. sign 9, 55, 9 ; Route10Text9
  12. sign 5, 41, 10 ; Route10Text10
  13. db 6 ; objects
  14. object SPRITE_BLACK_HAIR_BOY_2, 10, 44, STAY, LEFT, 1, OPP_POKEMANIAC, 1
  15. object SPRITE_HIKER, 3, 57, STAY, UP, 2, OPP_HIKER, 7
  16. object SPRITE_BLACK_HAIR_BOY_2, 14, 64, STAY, LEFT, 3, OPP_POKEMANIAC, 2
  17. object SPRITE_LASS, 7, 25, STAY, LEFT, 4, OPP_JR_TRAINER_F, 7
  18. object SPRITE_HIKER, 3, 61, STAY, DOWN, 5, OPP_HIKER, 8
  19. object SPRITE_LASS, 7, 54, STAY, DOWN, 6, OPP_JR_TRAINER_F, 8
  20. ; warp-to
  21. warp_to 11, 19, ROUTE_10_WIDTH ; ROCK_TUNNEL_POKECENTER
  22. warp_to 8, 17, ROUTE_10_WIDTH ; ROCK_TUNNEL_1
  23. warp_to 8, 53, ROUTE_10_WIDTH ; ROCK_TUNNEL_1
  24. warp_to 6, 39, ROUTE_10_WIDTH ; POWER_PLANT