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- RockTunnel2Object:
- db $3 ; border block
- db 4 ; warps
- warp 33, 25, 4, ROCK_TUNNEL_1
- warp 27, 3, 5, ROCK_TUNNEL_1
- warp 23, 11, 6, ROCK_TUNNEL_1
- warp 3, 3, 7, ROCK_TUNNEL_1
- db 0 ; signs
- db 8 ; objects
- object SPRITE_LASS, 11, 13, STAY, DOWN, 1, OPP_JR_TRAINER_F, 9
- object SPRITE_HIKER, 6, 10, STAY, DOWN, 2, OPP_HIKER, 9
- object SPRITE_BLACK_HAIR_BOY_2, 3, 5, STAY, DOWN, 3, OPP_POKEMANIAC, 3
- object SPRITE_BLACK_HAIR_BOY_2, 20, 21, STAY, RIGHT, 4, OPP_POKEMANIAC, 4
- object SPRITE_HIKER, 30, 10, STAY, DOWN, 5, OPP_HIKER, 10
- object SPRITE_LASS, 14, 28, STAY, RIGHT, 6, OPP_JR_TRAINER_F, 10
- object SPRITE_HIKER, 33, 5, STAY, RIGHT, 7, OPP_HIKER, 11
- object SPRITE_BLACK_HAIR_BOY_2, 26, 30, STAY, DOWN, 8, OPP_POKEMANIAC, 5
- ; warp-to
- warp_to 33, 25, ROCK_TUNNEL_2_WIDTH ; ROCK_TUNNEL_1
- warp_to 27, 3, ROCK_TUNNEL_2_WIDTH ; ROCK_TUNNEL_1
- warp_to 23, 11, ROCK_TUNNEL_2_WIDTH ; ROCK_TUNNEL_1
- warp_to 3, 3, ROCK_TUNNEL_2_WIDTH ; ROCK_TUNNEL_1
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