rockethideout2.asm 863 B

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  1. RocketHideout2Object:
  2. db $2e ; border block
  3. db 5 ; warps
  4. warp 27, 8, 0, ROCKET_HIDEOUT_1
  5. warp 21, 8, 0, ROCKET_HIDEOUT_3
  6. warp 24, 19, 0, ROCKET_HIDEOUT_ELEVATOR
  7. warp 21, 22, 3, ROCKET_HIDEOUT_1
  8. warp 25, 19, 1, ROCKET_HIDEOUT_ELEVATOR
  9. db 0 ; signs
  10. db 5 ; objects
  11. object SPRITE_ROCKET, 20, 12, STAY, DOWN, 1, OPP_ROCKET, 13
  12. object SPRITE_BALL, 1, 11, STAY, NONE, 2, MOON_STONE
  13. object SPRITE_BALL, 16, 8, STAY, NONE, 3, NUGGET
  14. object SPRITE_BALL, 6, 12, STAY, NONE, 4, TM_07
  15. object SPRITE_BALL, 3, 21, STAY, NONE, 5, SUPER_POTION
  16. ; warp-to
  17. warp_to 27, 8, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_1
  18. warp_to 21, 8, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_3
  19. warp_to 24, 19, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
  20. warp_to 21, 22, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_1
  21. warp_to 25, 19, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_ELEVATOR