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- PokemonTower2Object:
- db $1 ; border block
- db 2 ; warps
- warp 3, 9, 0, POKEMONTOWER_3
- warp 18, 9, 2, POKEMONTOWER_1
- db 0 ; signs
- db 2 ; objects
- object SPRITE_BLUE, 14, 5, STAY, NONE, 1 ; person
- object SPRITE_MEDIUM, 3, 7, STAY, RIGHT, 2 ; person
- ; warp-to
- warp_to 3, 9, POKEMONTOWER_2_WIDTH ; POKEMONTOWER_3
- warp_to 18, 9, POKEMONTOWER_2_WIDTH ; POKEMONTOWER_1
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