museum2f.asm 502 B

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  1. Museum2FObject:
  2. db $a ; border block
  3. db 1 ; warps
  4. warp 7, 7, 4, MUSEUM_1F
  5. db 2 ; signs
  6. sign 11, 2, 6 ; Museum2FText6
  7. sign 2, 5, 7 ; Museum2FText7
  8. db 5 ; objects
  9. object SPRITE_BUG_CATCHER, 1, 7, WALK, 2, 1 ; person
  10. object SPRITE_OLD_PERSON, 0, 5, STAY, DOWN, 2 ; person
  11. object SPRITE_OAK_AIDE, 7, 5, STAY, DOWN, 3 ; person
  12. object SPRITE_BRUNETTE_GIRL, 11, 5, STAY, NONE, 4 ; person
  13. object SPRITE_HIKER, 12, 5, STAY, DOWN, 5 ; person
  14. ; warp-to
  15. warp_to 7, 7, MUSEUM_2F_WIDTH ; MUSEUM_1F