fuchsiamart.asm 364 B

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  1. FuchsiaMartObject:
  2. db $0 ; border block
  3. db 2 ; warps
  4. warp 3, 7, 0, -1
  5. warp 4, 7, 0, -1
  6. db 0 ; signs
  7. db 3 ; objects
  8. object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
  9. object SPRITE_FAT_BALD_GUY, 4, 2, STAY, NONE, 2 ; person
  10. object SPRITE_LASS, 6, 5, WALK, 1, 3 ; person
  11. ; warp-to
  12. warp_to 3, 7, FUCHSIA_MART_WIDTH
  13. warp_to 4, 7, FUCHSIA_MART_WIDTH