fuchsiahouse2.asm 460 B

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  1. FuchsiaHouse2Object:
  2. db $17 ; border block
  3. db 2 ; warps
  4. warp 4, 7, 3, -1
  5. warp 5, 7, 3, -1
  6. db 2 ; signs
  7. sign 4, 3, 4 ; FuchsiaHouse2Text4
  8. sign 5, 3, 5 ; FuchsiaHouse2Text5
  9. db 3 ; objects
  10. object SPRITE_WARDEN, 2, 3, STAY, NONE, 1 ; person
  11. object SPRITE_BALL, 8, 3, STAY, NONE, 2, RARE_CANDY
  12. object SPRITE_BOULDER, 8, 4, STAY, BOULDER_MOVEMENT_BYTE_2, 3 ; person
  13. ; warp-to
  14. warp_to 4, 7, FUCHSIA_HOUSE_2_WIDTH
  15. warp_to 5, 7, FUCHSIA_HOUSE_2_WIDTH