fuchsiahouse1.asm 377 B

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  1. FuchsiaHouse1Object:
  2. db $a ; border block
  3. db 2 ; warps
  4. warp 2, 7, 1, -1
  5. warp 3, 7, 1, -1
  6. db 0 ; signs
  7. db 3 ; objects
  8. object SPRITE_MOM_GEISHA, 2, 3, STAY, RIGHT, 1 ; person
  9. object SPRITE_GAMBLER, 7, 2, STAY, UP, 2 ; person
  10. object SPRITE_BUG_CATCHER, 5, 5, STAY, NONE, 3 ; person
  11. ; warp-to
  12. warp_to 2, 7, FUCHSIA_HOUSE_1_WIDTH
  13. warp_to 3, 7, FUCHSIA_HOUSE_1_WIDTH