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- CeladonPokecenterObject:
- db $0 ; border block
- db 2 ; warps
- warp 3, 7, 5, -1
- warp 4, 7, 5, -1
- db 0 ; signs
- db 4 ; objects
- object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
- object SPRITE_GENTLEMAN, 7, 3, WALK, 2, 2 ; person
- object SPRITE_FOULARD_WOMAN, 10, 5, WALK, 0, 3 ; person
- object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
- ; warp-to
- warp_to 3, 7, CELADON_POKECENTER_WIDTH
- warp_to 4, 7, CELADON_POKECENTER_WIDTH
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