celadonmansion5.asm 389 B

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  1. CeladonMansion5Object:
  2. db $a ; border block
  3. db 2 ; warps
  4. warp 2, 7, 2, CELADON_MANSION_4
  5. warp 3, 7, 2, CELADON_MANSION_4
  6. db 0 ; signs
  7. db 2 ; objects
  8. object SPRITE_HIKER, 2, 2, STAY, DOWN, 1 ; person
  9. object SPRITE_BALL, 4, 3, STAY, NONE, 2 ; person
  10. ; warp-to
  11. warp_to 2, 7, CELADON_MANSION_5_WIDTH ; CELADON_MANSION_4
  12. warp_to 3, 7, CELADON_MANSION_5_WIDTH ; CELADON_MANSION_4