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- BluesHouseObject:
- db $a ; border block
- db 2 ; warps
- warp 2, 7, 1, -1
- warp 3, 7, 1, -1
- db 0 ; signs
- db 3 ; objects
- object SPRITE_DAISY, 2, 3, STAY, RIGHT, 1 ; Daisy, sitting by map
- object SPRITE_DAISY, 6, 4, WALK, 1, 2, 0 ; Daisy, walking around
- object SPRITE_BOOK_MAP_DEX, 3, 3, STAY, NONE, 3, 0 ; map on table
- ; warp-to
- warp_to 2, 7, BLUES_HOUSE_WIDTH
- warp_to 3, 7, BLUES_HOUSE_WIDTH
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