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- BikeShopObject:
- db $e ; border block
- db 2 ; warps
- warp 2, 7, 4, -1
- warp 3, 7, 4, -1
- db 0 ; signs
- db 3 ; objects
- object SPRITE_BIKE_SHOP_GUY, 6, 2, STAY, NONE, 1 ; person
- object SPRITE_MOM_GEISHA, 5, 6, WALK, 1, 2 ; person
- object SPRITE_BUG_CATCHER, 1, 3, STAY, UP, 3 ; person
- ; warp-to
- warp_to 2, 7, BIKE_SHOP_WIDTH
- warp_to 3, 7, BIKE_SHOP_WIDTH
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