lance.asm 209 B

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  1. Lance_h:
  2. db DOJO ; tileset
  3. db LANCES_ROOM_HEIGHT, LANCES_ROOM_WIDTH ; dimensions (y, x)
  4. dw LanceBlocks, LanceTextPointers, LanceScript ; blocks, texts, scripts
  5. db 0 ; connections
  6. dw LanceObject ; objects