Commit History

Author SHA1 Message Date
  dannye 70dde9d96b Clean up redundant labels 8 years ago
  IIMarckus 72790bcbac Clean up labels and trainer headers for overworld Pokémon. 8 years ago
  PikalaxALT 28dc5686b0 Fix game time labels 9 years ago
  dannye 38065a744d No more W_ 9 years ago
  dannye f8a9c37a00 Use more lb 9 years ago
  YamaArashi 7f6d0d49b6 more naming variables 9 years ago
  YamaArashi 82512e4491 named animation functions/variables 9 years ago
  YamaArashi 73171bfff5 named most of the used events 9 years ago
  YamaArashi fcab935a0f enumerate events 9 years ago
  YamaArashi c169073eed misc 9 years ago
  YamaArashi fc9af362ae fix variable naming 9 years ago
  U-Daniel-PC\Daniel 8431fa7756 TX_ASM 9 years ago
  U-Daniel-PC\Daniel f4a31b3e0b Rename/organize part 2 of 4 9 years ago
  U-Daniel-PC\Daniel de39851f4a Make Hide/Show objects more dynamic 10 years ago
  YamaArashi 2ed65d9c3e Commented/labelled misc functions 10 years ago
  YamaArashi 0c916aea33 Commented more sprite and map code 10 years ago
  yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. 10 years ago
  yenatch 38ac74f222 Remove generated "indirect jump" comments. 10 years ago
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. 10 years ago
  U-Fish-PC\Daniel 24c01b09bb Pull map scripts out of main.asm 10 years ago