YamaArashi
|
7f34e28f24
remove address comments
|
8 年之前 |
dannye
|
38065a744d
No more W_
|
9 年之前 |
dannye
|
dfc152d667
No more $C8
|
9 年之前 |
YamaArashi
|
2b01815999
commented audio code
|
9 年之前 |
YamaArashi
|
7f6d0d49b6
more naming variables
|
9 年之前 |
YamaArashi
|
e6d02b4b7b
make route22 rival events more consistent
|
9 年之前 |
YamaArashi
|
73171bfff5
named most of the used events
|
9 年之前 |
YamaArashi
|
fcab935a0f
enumerate events
|
9 年之前 |
YamaArashi
|
1d86932cc9
naming
|
9 年之前 |
YamaArashi
|
fc9af362ae
fix variable naming
|
9 年之前 |
dannye
|
fb559f1f4e
More direction constants
|
9 年之前 |
YamaArashi
|
01631a2e59
player animations, emotion bubbles, etc.
|
9 年之前 |
dannye
|
f702fc7840
Start using text predef macros
|
9 年之前 |
U-Daniel-PC\Daniel
|
8431fa7756
TX_ASM
|
9 年之前 |
U-Daniel-PC\Daniel
|
f4a31b3e0b
Rename/organize part 2 of 4
|
9 年之前 |
U-Daniel-PC\Daniel
|
de39851f4a
Make Hide/Show objects more dynamic
|
10 年之前 |
YamaArashi
|
2ed65d9c3e
Commented/labelled misc functions
|
10 年之前 |
YamaArashi
|
0c916aea33
Commented more sprite and map code
|
10 年之前 |
YamaArashi
|
91793015e5
Labelled and commented mostly sprite-related things
|
10 年之前 |
yenatch
|
b36f793667
Use macros for predef calls/jumps instead of static ids.
|
10 年之前 |
yenatch
|
38ac74f222
Remove generated "indirect jump" comments.
|
10 年之前 |
U-Fish-PC\Daniel
|
b83acb03e5
Clean up white space
|
10 年之前 |
yenatch
|
40c17c906b
Remove most static wram addresses. Use labels instead.
|
10 年之前 |
yenatch
|
031e33957d
Rename joypad registers.
|
10 年之前 |
U-Fish-PC\Daniel
|
d693721f97
Use constants for the starter mons
|
10 年之前 |
U-Fish-PC\Daniel
|
1a0992a2f1
Merge branch 'master' of https://github.com/huderlem/pokered into pull-data
|
10 年之前 |
U-Fish-PC\Daniel
|
24c01b09bb
Pull map scripts out of main.asm
|
10 年之前 |