Commit History

Autor SHA1 Mensaxe Data
  dannye 80bae03975 Clean up text commands %!s(int64=8) %!d(string=hai) anos
  YamaArashi 7f34e28f24 remove address comments %!s(int64=8) %!d(string=hai) anos
  PikalaxALT 28dc5686b0 Fix game time labels %!s(int64=9) %!d(string=hai) anos
  YamaArashi 132d036752 named more variables %!s(int64=9) %!d(string=hai) anos
  dannye dfa266f05c Use constants for elevator floors %!s(int64=9) %!d(string=hai) anos
  dannye 8a6d46f3d9 Replace some hardcoded data sizes %!s(int64=9) %!d(string=hai) anos
  YamaArashi 93255d6d17 yet more naming %!s(int64=9) %!d(string=hai) anos
  YamaArashi 6af65df2fc named function %!s(int64=9) %!d(string=hai) anos
  U-Daniel-PC\Daniel 8431fa7756 TX_ASM %!s(int64=9) %!d(string=hai) anos
  U-Daniel-PC\Daniel f4a31b3e0b Rename/organize part 2 of 4 %!s(int64=9) %!d(string=hai) anos
  YamaArashi 0c916aea33 Commented more sprite and map code %!s(int64=10) %!d(string=hai) anos
  yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. %!s(int64=10) %!d(string=hai) anos
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. %!s(int64=10) %!d(string=hai) anos
  U-Fish-PC\Daniel 1a0992a2f1 Merge branch 'master' of https://github.com/huderlem/pokered into pull-data %!s(int64=10) %!d(string=hai) anos
  U-Fish-PC\Daniel 24c01b09bb Pull map scripts out of main.asm %!s(int64=10) %!d(string=hai) anos