提交歷史

作者 SHA1 備註 提交日期
  xCrystal 237aeb8fbd Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x 6 年之前
  YamaArashi 46a94c63fc name text destination pointer variable 8 年之前
  dannye 7c01509b6b Merge branch 'master' of https://github.com/pret/pokered 8 年之前
  dannye 80bae03975 Clean up text commands 8 年之前
  YamaArashi 61ee396786 more syncing with pokeyellow 8 年之前
  dannye a51037eeee Remove the last address comments 8 年之前
  dannye 48e0125bd6 Remove some leftover address comments 8 年之前
  YamaArashi 7f34e28f24 remove address comments 8 年之前
  dannye 38065a744d No more W_ 9 年之前
  dannye f8a9c37a00 Use more lb 9 年之前
  YamaArashi 56d75db28a constants for PrintNumber 9 年之前
  YamaArashi 93255d6d17 yet more naming 9 年之前
  dannye 4d88812f40 Name some battle sound effects 9 年之前
  dannye ea9cc86949 Name sound effects 9 年之前
  dannye 148d3f3cf2 Consolidate coord macros 9 年之前
  YamaArashi 07dd705637 hall of fame / credits 9 年之前
  dannye b1cb378893 Comment naming screen 9 年之前
  dannye ef9e59101e Use more screen dimension constants 9 年之前
  dannye b509b48a7f Use more *Coord 9 年之前
  U-Daniel-PC\Daniel cd649184f5 Rename/organize part 1 of 4 9 年之前
  YamaArashi 4fd7a42b23 commented battle stuff 9 年之前
  YamaArashi 3fdb8a0d89 serial/trade/misc 9 年之前
  U-Daniel-PC\Daniel 8744b3bf8b Fix some sfx ids 9 年之前
  U-Fish-PC\Daniel bd533aa79b Use *Coord instead of FuncCoord 10 年之前
  yenatch 53ae0e93fa Use monster struct macros in wram. Rename related labels for consistency. 10 年之前
  yenatch 6d64c3e01d Split the text engine out of home.asm. 10 年之前