dannye
|
70dde9d96b
Clean up redundant labels
|
8 years ago |
YamaArashi
|
7f34e28f24
remove address comments
|
8 years ago |
PikalaxALT
|
28dc5686b0
Fix game time labels
|
9 years ago |
dannye
|
38065a744d
No more W_
|
9 years ago |
dannye
|
f8a9c37a00
Use more lb
|
9 years ago |
YamaArashi
|
82512e4491
named animation functions/variables
|
9 years ago |
YamaArashi
|
73171bfff5
named most of the used events
|
9 years ago |
YamaArashi
|
fcab935a0f
enumerate events
|
9 years ago |
U-Daniel-PC\Daniel
|
8431fa7756
TX_ASM
|
9 years ago |
U-Daniel-PC\Daniel
|
f4a31b3e0b
Rename/organize part 2 of 4
|
9 years ago |
YamaArashi
|
2ed65d9c3e
Commented/labelled misc functions
|
10 years ago |
YamaArashi
|
0c916aea33
Commented more sprite and map code
|
10 years ago |
yenatch
|
b36f793667
Use macros for predef calls/jumps instead of static ids.
|
10 years ago |
yenatch
|
38ac74f222
Remove generated "indirect jump" comments.
|
10 years ago |
yenatch
|
40c17c906b
Remove most static wram addresses. Use labels instead.
|
10 years ago |
U-Fish-PC\Daniel
|
24c01b09bb
Pull map scripts out of main.asm
|
10 years ago |