Commit History

Autor SHA1 Mensaxe Data
  dannye 70dde9d96b Clean up redundant labels %!s(int64=8) %!d(string=hai) anos
  dannye 80bae03975 Clean up text commands %!s(int64=8) %!d(string=hai) anos
  YamaArashi 7f34e28f24 remove address comments %!s(int64=8) %!d(string=hai) anos
  PikalaxALT 28dc5686b0 Fix game time labels %!s(int64=9) %!d(string=hai) anos
  dannye 38065a744d No more W_ %!s(int64=9) %!d(string=hai) anos
  dannye f8a9c37a00 Use more lb %!s(int64=9) %!d(string=hai) anos
  YamaArashi 7f6d0d49b6 more naming variables %!s(int64=9) %!d(string=hai) anos
  YamaArashi 82512e4491 named animation functions/variables %!s(int64=9) %!d(string=hai) anos
  YamaArashi 73171bfff5 named most of the used events %!s(int64=9) %!d(string=hai) anos
  YamaArashi fcab935a0f enumerate events %!s(int64=9) %!d(string=hai) anos
  YamaArashi 1d86932cc9 naming %!s(int64=9) %!d(string=hai) anos
  YamaArashi fc9af362ae fix variable naming %!s(int64=9) %!d(string=hai) anos
  dannye fb559f1f4e More direction constants %!s(int64=9) %!d(string=hai) anos
  U-Daniel-PC\Daniel 8431fa7756 TX_ASM %!s(int64=9) %!d(string=hai) anos
  U-Daniel-PC\Daniel f4a31b3e0b Rename/organize part 2 of 4 %!s(int64=9) %!d(string=hai) anos
  U-Daniel-PC\Daniel de39851f4a Make Hide/Show objects more dynamic %!s(int64=10) %!d(string=hai) anos
  YamaArashi 2ed65d9c3e Commented/labelled misc functions %!s(int64=10) %!d(string=hai) anos
  YamaArashi 0c916aea33 Commented more sprite and map code %!s(int64=10) %!d(string=hai) anos
  YamaArashi 91793015e5 Labelled and commented mostly sprite-related things %!s(int64=10) %!d(string=hai) anos
  yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. %!s(int64=10) %!d(string=hai) anos
  yenatch 38ac74f222 Remove generated "indirect jump" comments. %!s(int64=10) %!d(string=hai) anos
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. %!s(int64=10) %!d(string=hai) anos
  yenatch 031e33957d Rename joypad registers. %!s(int64=10) %!d(string=hai) anos
  U-Fish-PC\Daniel 24c01b09bb Pull map scripts out of main.asm %!s(int64=10) %!d(string=hai) anos