shadercompiler-UnityShaderCompiler.exe0.log 2.2 KB

12345678910111213141516171819
  1. Base path: C:/Program Files/Unity/Editor/Data
  2. Cmd: getPlatforms
  3. Cmd: compileSnippet
  4. api=4 type=0 insize=1023 outsize=2550 kw=DIRECTIONAL VERTEXLIGHT_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
  5. Cmd: compileSnippet
  6. api=4 type=0 insize=1023 outsize=2550 kw=DIRECTIONAL _EMISSION VERTEXLIGHT_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
  7. Cmd: compileSnippet
  8. api=4 type=0 insize=1023 outsize=1698 kw=DIRECTIONAL _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
  9. Cmd: compileSnippet
  10. api=4 type=1 insize=1023 outsize=6106 kw=DIRECTIONAL _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
  11. Cmd: compileSnippet
  12. api=4 type=0 insize=949 outsize=1790 kw=POINT SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
  13. Cmd: compileSnippet
  14. api=4 type=1 insize=949 outsize=3630 kw=POINT SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
  15. Cmd: compileSnippet
  16. api=4 type=0 insize=949 outsize=1378 kw=DIRECTIONAL _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1
  17. Cmd: compileSnippet
  18. api=4 type=1 insize=949 outsize=2686 kw=DIRECTIONAL _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA ok=1