project.godot 561 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. _global_script_classes=[ ]
  10. _global_script_class_icons={
  11. }
  12. [application]
  13. config/name="Spaaace"
  14. run/main_scene="res://main.tscn"
  15. config/icon="res://assets/icon.png"
  16. [physics]
  17. 3d/physics_engine="Bullet"
  18. 3d/active_soft_world=false
  19. 3d/default_gravity=0.0
  20. 3d/default_gravity_vector=Vector3( 0, 0, 0 )