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- winnie_sounds = {
- "da_pi_bi_sai",
- "man_lian_shi_fen",
- "na_mian_bao_wei_gou",
- "po_lan_zhuang_kuo",
- "qian_mie_zhan",
- "sa_hu_jiao_mian",
- "ti_ba",
- "xi_shen_zhi_di",
- "jian_de_wo_man_lian_pen_fen_na_man_lian_shi_fen",
- "bie_kan_ni_jin_tian_nao_de_huan_xiao_xin_a_jin_hou_la_qing_dan",
- "po_ji",
- "cong_lin_fa_ze",
- "qing_guan_yi_dao_tong_shang_kuan_yi",
- }
- winnie_words = {
- "大庇(屁)闭塞(sai)",
- "满脸是粪",
- "拿面包喂狗",
- "波(泼)澜壮阔",
- "歼(千)灭战",
- "撒胡椒面",
- "堤(提)坝",
- "栖(西)身之地",
- "溅得我满脸喷粪呐,满脸是粪",
- "别看你今天闹得欢,小心啊,今后拉清单!",
- "波(泼)及(鸡)",
- "丛(葱)林法则",
- "轻关易道,通商宽农(衣)"
- }
- minetest.register_node("winnie:winnie_block",{
- description = "Winnie Block",
- tiles = {"wn.png"},
- groups = {snappy=0,choppy=0,oddly_breakable_by_hand=2},
- })
- minetest.register_craft({
- output = 'winnie:winnie_block',
- recipe = {
- {'dye:yellow','dye:yellow','dye:yellow'},
- {'dye:red','default:wood','dye:red'},
- {'dye:yellow','dye:yellow','dye:yellow'},
- }
- })
- minetest.register_on_punchnode(function(pos,node,puncher,pointed_thing)
- if node.name == "winnie:winnie_block" then
- local n = puncher:get_player_name()
- --[[
- for x,y in pairs(pos) do
- minetest.log(x .. "=" .. y)
-
- end
- --]]
- local p = pos
- num = math.random(1,tonumber(table.getn(winnie_sounds)))
- minetest.sound_play(winnie_sounds[num],{
- pos = p,
- max_hear_distance = 50,
- gain = 2,
- })
- minetest.chat_send_player(n,winnie_words[num])
- end
- end)
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