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- -- =============================================================================
- -- SOUND: https://freesound.org/people/yaplasut1843/sounds/523307/
- -- =============================================================================
- local getInitialName = function(mobName)
- local isShowed = minetest.settings:get_bool("simpleanimals.initial_nametags")
- if isShowed then
- return mobName
- end
- end
- mobs:register_mob("birdie:birdie", {
- nametag = getInitialName("BIRD"),
- type = "animal",
- passive = true,
- pathfinding = true,
- -- reach = 0,
- -- damage = 0,
- hp_min = 8,
- hp_max = 8,
- armor = 100,
- collisionbox = {-0.3, -0.5, -0.3, 0.3, 0.1, 0.3},
- visual = "mesh",
- mesh = "bird.b3d",
- rotate = 180,
- textures = {
- {"bird_yellow.png"},
- {"bird_blue.png"},
- {"bird_brown.png"},
- {"bird_red.png"},
- {"bird_green.png"},
- {"bird_pink.png"}
- },
- --blood_texture = "",
- sounds = {
- random = "birdie",
- --death = "",
- },
- fly = true ,
- fly_in = "air",
- walk_velocity = 2,
- run_velocity = 4,
- jump_height = 3,
- stepheight = 2,
- floats = 0,
- view_range = 16, --smartphone player not see long distance.
- drops = {
- {name = "mobs:chicken_feather", chance = 3, min = 0, max = 1},
- },
- water_damage = 1,
- lava_damage = 2,
- light_damage = 0,
- animation = {
- speed_normal = 30,
- stand_start = 0,
- stand_end = 40,
- fly_start = 50,
- fly_end = 119,
- walk_start = 50,
- walk_end = 119,
- run_start = 50,
- run_end = 119,
- --punch_start = 0,
- --punch_end = 0,
- },
-
- follow = {
- "farming:seed_wheat",
- "farming:seed_cotton",
- },
- on_rightclick = function(self, clicker)
- if mobs:feed_tame(self, clicker, 4, true, true) then return end
- if mobs:protect(self, clicker) then return end
- if mobs:capture_mob(self, clicker, 50, 50, 90, false, nil) then return end
- -- by right-clicking owner can switch between staying and walking
- if self.owner and self.owner == clicker:get_player_name() then
- minetest.sound_play("birdie", {pos=self.object:get_pos(), gain=1.0, max_hear_distance = 5})
- if self.order ~= "stand" then
- self.order = "stand"
- self.state = "stand"
- self.object:set_velocity({x = 0, y = 0, z = 0})
- mobs:set_animation(self, "stand")
- else
- self.order = ""
- mobs:set_animation(self, "fly")
- end
- end
- end,
- })
- mobs:spawn({
- name = "birdie:birdie",
- nodes = {
- --"air",
- "default:leaves",
- "default:jungleleaves",
- },
- min_light = 10,
- chance = 8000,
- min_height = 0,
- max_height = 200,
- day_toggle = true,
- })
- mobs:register_egg("birdie:birdie", "Birdie", "birdieegg.png", 1)
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