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- local player_inventory = {}
- local inventory_cache = {}
- local S = minetest.get_translator("creative")
- local function init_creative_cache(items)
- inventory_cache[items] = {}
- local i_cache = inventory_cache[items]
- for name, def in pairs(items) do
- if def.groups.not_in_creative_inventory ~= 1 and
- def.description and def.description ~= "" then
- i_cache[name] = def
- end
- end
- table.sort(i_cache)
- return i_cache
- end
- function creative.init_creative_inventory(player)
- local player_name = player:get_player_name()
- player_inventory[player_name] = {
- size = 0,
- filter = "",
- start_i = 0
- }
- minetest.create_detached_inventory("creative_" .. player_name, {
- allow_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
- local name = player2 and player2:get_player_name() or ""
- if not creative.is_enabled_for(name) or
- to_list == "main" then
- return 0
- end
- return count
- end,
- allow_put = function(inv, listname, index, stack, player2)
- return 0
- end,
- allow_take = function(inv, listname, index, stack, player2)
- local name = player2 and player2:get_player_name() or ""
- if not creative.is_enabled_for(name) then
- return 0
- end
- return -1
- end,
- on_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
- end,
- on_take = function(inv, listname, index, stack, player2)
- if stack and stack:get_count() > 0 then
- minetest.log("action", player_name .. " takes " .. stack:get_name().. " from creative inventory")
- end
- end,
- }, player_name)
- return player_inventory[player_name]
- end
- function creative.update_creative_inventory(player_name, tab_content)
- local creative_list = {}
- local inv = player_inventory[player_name] or
- creative.init_creative_inventory(minetest.get_player_by_name(player_name))
- local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
- local items = inventory_cache[tab_content] or init_creative_cache(tab_content)
- for name, def in pairs(items) do
- if def.name:find(inv.filter, 1, true) or
- def.description:lower():find(inv.filter, 1, true) then
- creative_list[#creative_list+1] = name
- end
- end
- table.sort(creative_list)
- player_inv:set_size("main", #creative_list)
- player_inv:set_list("main", creative_list)
- inv.size = #creative_list
- end
- -- Create the trash field
- local trash = minetest.create_detached_inventory("creative_trash", {
- -- Allow the stack to be placed and remove it in on_put()
- -- This allows the creative inventory to restore the stack
- allow_put = function(inv, listname, index, stack, player)
- return stack:get_count()
- end,
- on_put = function(inv, listname)
- inv:set_list(listname, {})
- end,
- })
- trash:set_size("main", 1)
- creative.formspec_add = ""
- function creative.register_tab(name, title, items)
- sfinv.register_page("creative:" .. name, {
- title = title,
- is_in_nav = function(self, player, context)
- return creative.is_enabled_for(player:get_player_name())
- end,
- get = function(self, player, context)
- local player_name = player:get_player_name()
- creative.update_creative_inventory(player_name, items)
- local inv = player_inventory[player_name]
- local start_i = inv.start_i or 0
- local pagenum = math.floor(start_i / (3*8) + 1)
- local pagemax = math.ceil(inv.size / (3*8))
- return sfinv.make_formspec(player, context,
- "label[6.2,3.35;" .. minetest.colorize("#FFFF00", tostring(pagenum)) .. " / " .. tostring(pagemax) .. "]" ..
- [[
- image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
-
- list[current_player;main;0,4.7;8,1;]
- list[current_player;main;0,5.85;8,3;8]
- list[detached:creative_trash;main;4,3.3;1,1;]
- listring[]
- image_button[5.4,3.25;0.8,0.8;creative_prev_icon.png;creative_prev;]
- image_button[7.2,3.25;0.8,0.8;creative_next_icon.png;creative_next;]
- image_button[2.1,3.25;0.8,0.8;creative_search_icon.png;creative_search;]
- image_button[2.75,3.25;0.8,0.8;creative_clear_icon.png;creative_clear;]
- tooltip[creative_search;Search]
- tooltip[creative_clear;Reset]
- tooltip[creative_prev;Previous page]
- tooltip[creative_next;Next page]
- listring[current_player;main]
- field_close_on_enter[creative_filter;false]
- ]] ..
- "field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
- "listring[detached:creative_" .. player_name .. ";main]" ..
- "list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
- creative.formspec_add, false)
- end,
- on_enter = function(self, player, context)
- local player_name = player:get_player_name()
- local inv = player_inventory[player_name]
- if inv then
- inv.start_i = 0
- end
- end,
- on_player_receive_fields = function(self, player, context, fields)
- local player_name = player:get_player_name()
- local inv = player_inventory[player_name]
- assert(inv)
- if fields.creative_clear then
- inv.start_i = 0
- inv.filter = ""
- creative.update_creative_inventory(player_name, items)
- sfinv.set_player_inventory_formspec(player, context)
- elseif fields.creative_search or
- fields.key_enter_field == "creative_filter" then
- inv.start_i = 0
- inv.filter = fields.creative_filter:lower()
- creative.update_creative_inventory(player_name, items)
- sfinv.set_player_inventory_formspec(player, context)
- elseif not fields.quit then
- local start_i = inv.start_i or 0
- if fields.creative_prev then
- start_i = start_i - 3*8
- if start_i < 0 then
- start_i = inv.size - (inv.size % (3*8))
- if inv.size == start_i then
- start_i = math.max(0, inv.size - (3*8))
- end
- end
- elseif fields.creative_next then
- start_i = start_i + 3*8
- if start_i >= inv.size then
- start_i = 0
- end
- end
- inv.start_i = start_i
- sfinv.set_player_inventory_formspec(player, context)
- end
- end
- })
- end
- creative.register_tab("all", S("All"), minetest.registered_items)
- creative.register_tab("nodes", S("Nodes"), minetest.registered_nodes)
- creative.register_tab("tools", S("Tools"), minetest.registered_tools)
- creative.register_tab("craftitems", S("Items"), minetest.registered_craftitems)
- local old_homepage_name = sfinv.get_homepage_name
- function sfinv.get_homepage_name(player)
- if creative.is_enabled_for(player:get_player_name()) then
- return "creative:all"
- else
- return old_homepage_name(player)
- end
- end
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