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- name: trpp
- description: Project for trpp
- # The following line prevents the package from being accidentally published to
- # pub.dev using `pub publish`. This is preferred for private packages.
- publish_to: 'none' # Remove this line if you wish to publish to pub.dev
- # The following defines the version and build number for your application.
- # A version number is three numbers separated by dots, like 1.2.43
- # followed by an optional build number separated by a +.
- # Both the version and the builder number may be overridden in flutter
- # build by specifying --build-name and --build-number, respectively.
- # In Android, build-name is used as versionName while build-number used as versionCode.
- # Read more about Android versioning at https://developer.android.com/studio/publish/versioning
- # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
- # Read more about iOS versioning at
- # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
- version: 2.0.0+2
- environment:
- sdk: ">=2.7.0 <3.0.0"
- dependencies:
- flutter:
- sdk: flutter
- font_awesome_flutter: 8.11.0
- dynamic_theme: ^1.0.1
- url_launcher: ^5.5.0
- path_provider: ^1.6.18
- sqflite: ^1.1.5
- shared_preferences: ^0.5.12
- speech_to_text: ^3.1.0
- avatar_glow: ^1.2.0
- keyboard_visibility: any
- slide_popup_dialog: ^0.0.2
- flutter_local_notifications: ^4.0.1+1
- flutter_native_timezone: ^1.0.4
- # The following adds the Cupertino Icons font to your application.
- # Use with the CupertinoIcons class for iOS style icons.
- cupertino_icons: ^1.0.0
- dev_dependencies:
- flutter_test:
- sdk: flutter
- change_app_package_name: ^0.1.2
- build_runner: ^1.3.1
- # For information on the generic Dart part of this file, see the
- # following page: https://dart.dev/tools/pub/pubspec
- # The following section is specific to Flutter.
- flutter:
- # The following line ensures that the Material Icons font is
- # included with your application, so that you can use the icons in
- # the material Icons class.
- uses-material-design: true
- # To add assets to your application, add an assets section, like this:
- # assets:
- # - images/a_dot_burr.jpeg
- # - images/a_dot_ham.jpeg
- # An image asset can refer to one or more resolution-specific "variants", see
- # https://flutter.dev/assets-and-images/#resolution-aware.
- # For details regarding adding assets from package dependencies, see
- # https://flutter.dev/assets-and-images/#from-packages
- # To add custom fonts to your application, add a fonts section here,
- # in this "flutter" section. Each entry in this list should have a
- # "family" key with the font family name, and a "fonts" key with a
- # list giving the asset and other descriptors for the font. For
- # example:
- # fonts:
- # - family: Schyler
- # fonts:
- # - asset: fonts/Schyler-Regular.ttf
- # - asset: fonts/Schyler-Italic.ttf
- # style: italic
- # - family: Trajan Pro
- # fonts:
- # - asset: fonts/TrajanPro.ttf
- # - asset: fonts/TrajanPro_Bold.ttf
- # weight: 700
- #
- # For details regarding fonts from package dependencies,
- # see https://flutter.dev/custom-fonts/#from-packages
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