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- The most basic task for a HTTP server is to deliver a static text message to any client connecting to it.
- Given that this is also easy to implement, it is an excellent problem to start with.
- For now, the particular URI the client asks for shall have no effect on the message that will
- be returned. In addition, the server shall end the connection after the message has been sent so that
- the client will know there is nothing more to expect.
- The C program @code{hellobrowser.c}, which is to be found in the examples section, does just that.
- If you are very eager, you can compile and start it right away but it is advisable to type the
- lines in by yourself as they will be discussed and explained in detail.
- After the necessary includes and the definition of the port which our server should listen on
- @verbatim
- #include <sys/types.h>
- #include <sys/select.h>
- #include <sys/socket.h>
- #include <microhttpd.h>
- #define PORT 8888
- @end verbatim
- @noindent
- the desired behaviour of our server when HTTP request arrive has to be implemented. We already have
- agreed that it should not care about the particular details of the request, such as who is requesting
- what. The server will respond merely with the same small HTML page to every request.
- The function we are going to write now will be called by @emph{GNU libmicrohttpd} every time an
- appropriate request comes in. While the name of this callback function is arbitrary, its parameter
- list has to follow a certain layout. So please, ignore the lot of parameters for now, they will be
- explained at the point they are needed. We have to use only one of them,
- @code{struct MHD_Connection *connection}, for the minimalistic functionality we want to achieve at the moment.
- This parameter is set by the @emph{libmicrohttpd} daemon and holds the necessary information to
- relate the call with a certain connection. Keep in mind that a server might have to satisfy hundreds
- of concurrent connections and we have to make sure that the correct data is sent to the destined
- client. Therefore, this variable is a means to refer to a particular connection if we ask the
- daemon to sent the reply.
- Talking about the reply, it is defined as a string right after the function header
- @verbatim
- int answer_to_connection (void *cls, struct MHD_Connection *connection,
- const char *url,
- const char *method, const char *version,
- const char *upload_data,
- size_t *upload_data_size, void **con_cls)
- {
- const char *page = "<html><body>Hello, browser!</body></html>";
- @end verbatim
- @noindent
- HTTP is a rather strict protocol and the client would certainly consider it "inappropriate" if we
- just sent the answer string "as is". Instead, it has to be wrapped with additional information stored in so-called headers and footers. Most of the work in this area is done by the library for us---we
- just have to ask. Our reply string packed in the necessary layers will be called a "response".
- To obtain such a response we hand our data (the reply--string) and its size over to the
- @code{MHD_create_response_from_buffer} function. The last two parameters basically tell @emph{MHD}
- that we do not want it to dispose the message data for us when it has been sent and there also needs
- no internal copy to be done because the @emph{constant} string won't change anyway.
- @verbatim
- struct MHD_Response *response;
- int ret;
- response = MHD_create_response_from_buffer (strlen (page),
- (void*) page, MHD_RESPMEM_PERSISTENT);
- @end verbatim
- @noindent
- Now that the the response has been laced up, it is ready for delivery and can be queued for sending.
- This is done by passing it to another @emph{GNU libmicrohttpd} function. As all our work was done in
- the scope of one function, the recipient is without doubt the one associated with the
- local variable @code{connection} and consequently this variable is given to the queue function.
- Every HTTP response is accompanied by a status code, here "OK", so that the client knows
- this response is the intended result of his request and not due to some error or malfunction.
- Finally, the packet is destroyed and the return value from the queue returned,
- already being set at this point to either MHD_YES or MHD_NO in case of success or failure.
- @verbatim
- ret = MHD_queue_response (connection, MHD_HTTP_OK, response);
- MHD_destroy_response (response);
- return ret;
- }
- @end verbatim
- @noindent
- With the primary task of our server implemented, we can start the actual server daemon which will listen
- on @code{PORT} for connections. This is done in the main function.
- @verbatim
- int main ()
- {
- struct MHD_Daemon *daemon;
- daemon = MHD_start_daemon (MHD_USE_INTERNAL_POLLING_THREAD, PORT, NULL, NULL,
- &answer_to_connection, NULL, MHD_OPTION_END);
- if (NULL == daemon) return 1;
- @end verbatim
- @noindent
- The first parameter is one of three possible modes of operation. Here we want the daemon to run in
- a separate thread and to manage all incoming connections in the same thread. This means that while
- producing the response for one connection, the other connections will be put on hold. In this
- example, where the reply is already known and therefore the request is served quickly, this poses no problem.
- We will allow all clients to connect regardless of their name or location, therefore we do not check
- them on connection and set the third and fourth parameter to NULL.
- Parameter five is the address of the function we want to be called whenever a new connection has been
- established. Our @code{answer_to_connection} knows best what the client wants and needs no additional
- information (which could be passed via the next parameter) so the next (sixth) parameter is NULL. Likewise,
- we do not need to pass extra options to the daemon so we just write the MHD_OPTION_END as the last parameter.
- As the server daemon runs in the background in its own thread, the execution flow in our main
- function will contine right after the call. Because of this, we must delay the execution flow in the
- main thread or else the program will terminate prematurely. We let it pause in a processing-time
- friendly manner by waiting for the enter key to be pressed. In the end, we stop the daemon so it can
- do its cleanup tasks.
- @verbatim
- getchar ();
- MHD_stop_daemon (daemon);
- return 0;
- }
- @end verbatim
- @noindent
- The first example is now complete.
- Compile it with
- @verbatim
- cc hellobrowser.c -o hellobrowser -I$PATH_TO_LIBMHD_INCLUDES
- -L$PATH_TO_LIBMHD_LIBS -lmicrohttpd
- @end verbatim
- with the two paths set accordingly and run it.
- Now open your favorite Internet browser and go to the address @code{http://localhost:8888/}, provided that 8888
- is the port you chose. If everything works as expected, the browser will present the message of the
- static HTML page it got from our minimal server.
- @heading Remarks
- To keep this first example as small as possible, some drastic shortcuts were taken and are to be
- discussed now.
- Firstly, there is no distinction made between the kinds of requests a client could send. We implied
- that the client sends a GET request, that means, that he actually asked for some data. Even when
- it is not intended to accept POST requests, a good server should at least recognize that this
- request does not constitute a legal request and answer with an error code. This can be easily
- implemented by checking if the parameter @code{method} equals the string "GET" and returning a
- @code{MHD_NO} if not so.
- Secondly, the above practice of queuing a response upon the first call of the callback function
- brings with it some limitations. This is because the content of the message body will not be
- received if a response is queued in the first iteration. Furthermore, the connection will be closed
- right after the response has been transferred then. This is typically not what you want as it
- disables HTTP pipelining. The correct approach is to simply not queue a message on the first
- callback unless there is an error. The @code{void**} argument to the callback provides a location
- for storing information about the history of the connection; for the first call, the pointer
- will point to NULL. A simplistic way to differenciate the first call from others is to check
- if the pointer is NULL and set it to a non-NULL value during the first call.
- Both of these issues you will find addressed in the official @code{minimal_example.c} residing in
- the @code{src/examples} directory of the @emph{MHD} package. The source code of this
- program should look very familiar to you by now and easy to understand.
- For our example, we create the response from a static (persistent) buffer in memory and thus pass @code{MHD_RESPMEM_PERSISTENT} to the response construction
- function. In the usual case, responses are not transmitted immediately
- after being queued. For example, there might be other data on the system that needs to be sent with
- a higher priority. Nevertheless, the queue function will return successfully---raising the problem
- that the data we have pointed to may be invalid by the time it is about being sent. This is not an
- issue here because we can expect the @code{page} string, which is a constant @emph{string literal}
- here, to be static. That means it will be present and unchanged for as long as the program runs.
- For dynamic data, one could choose to either have @emph{MHD} free the memory @code{page} points
- to itself when it is not longer needed (by passing @code{MHD_RESPMEM_MUST_FREE}) or, alternatively, have the library to make and manage
- its own copy of it (by passing @code{MHD_RESPMEM_MUST_COPY}). Naturally, this last option is the most expensive.
- @heading Exercises
- @itemize @bullet
- @item
- While the server is running, use a program like @code{telnet} or @code{netcat} to connect to it. Try to form a
- valid HTTP 1.1 request yourself like
- @verbatim
- GET /dontcare HTTP/1.1
- Host: itsme
- <enter>
- @end verbatim
- @noindent
- and see what the server returns to you.
- @item
- Also, try other requests, like POST, and see how our server does not mind and why.
- How far in malforming a request can you go before the builtin functionality of @emph{MHD} intervenes
- and an altered response is sent? Make sure you read about the status codes in the @emph{RFC}.
- @item
- Add the option @code{MHD_USE_PEDANTIC_CHECKS} to the start function of the daemon in @code{main}.
- Mind the special format of the parameter list here which is described in the manual. How indulgent
- is the server now to your input?
- @item
- Let the main function take a string as the first command line argument and pass @code{argv[1]} to
- the @code{MHD_start_daemon} function as the sixth parameter. The address of this string will be
- passed to the callback function via the @code{cls} variable. Decorate the text given at the command
- line when the server is started with proper HTML tags and send it as the response instead of the
- former static string.
- @item
- @emph{Demanding:} Write a separate function returning a string containing some useful information,
- for example, the time. Pass the function's address as the sixth parameter and evaluate this function
- on every request anew in @code{answer_to_connection}. Remember to free the memory of the string
- every time after satisfying the request.
- @end itemize
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