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- /*
- * Copyright (C) 2014 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #ifndef _INPUTFLINGER_POINTER_CONTROLLER_INTERFACE_H
- #define _INPUTFLINGER_POINTER_CONTROLLER_INTERFACE_H
- #include <input/Input.h>
- #include <utils/BitSet.h>
- #include <utils/RefBase.h>
- namespace android {
- /**
- * Interface for tracking a mouse / touch pad pointer and touch pad spots.
- *
- * The spots are sprites on screen that visually represent the positions of
- * fingers
- *
- * The pointer controller is responsible for providing synchronization and for tracking
- * display orientation changes if needed.
- */
- class PointerControllerInterface : public virtual RefBase {
- protected:
- PointerControllerInterface() { }
- virtual ~PointerControllerInterface() { }
- public:
- /* Gets the bounds of the region that the pointer can traverse.
- * Returns true if the bounds are available. */
- virtual bool getBounds(float* outMinX, float* outMinY,
- float* outMaxX, float* outMaxY) const = 0;
- /* Move the pointer. */
- virtual void move(float deltaX, float deltaY) = 0;
- /* Sets a mask that indicates which buttons are pressed. */
- virtual void setButtonState(int32_t buttonState) = 0;
- /* Gets a mask that indicates which buttons are pressed. */
- virtual int32_t getButtonState() const = 0;
- /* Sets the absolute location of the pointer. */
- virtual void setPosition(float x, float y) = 0;
- /* Gets the absolute location of the pointer. */
- virtual void getPosition(float* outX, float* outY) const = 0;
- enum Transition {
- // Fade/unfade immediately.
- TRANSITION_IMMEDIATE,
- // Fade/unfade gradually.
- TRANSITION_GRADUAL,
- };
- /* Fades the pointer out now. */
- virtual void fade(Transition transition) = 0;
- /* Makes the pointer visible if it has faded out.
- * The pointer never unfades itself automatically. This method must be called
- * by the client whenever the pointer is moved or a button is pressed and it
- * wants to ensure that the pointer becomes visible again. */
- virtual void unfade(Transition transition) = 0;
- enum Presentation {
- // Show the mouse pointer.
- PRESENTATION_POINTER,
- // Show spots and a spot anchor in place of the mouse pointer.
- PRESENTATION_SPOT,
- };
- /* Sets the mode of the pointer controller. */
- virtual void setPresentation(Presentation presentation) = 0;
- /* Sets the spots for the current gesture.
- * The spots are not subject to the inactivity timeout like the pointer
- * itself it since they are expected to remain visible for so long as
- * the fingers are on the touch pad.
- *
- * The values of the AMOTION_EVENT_AXIS_PRESSURE axis is significant.
- * For spotCoords, pressure != 0 indicates that the spot's location is being
- * pressed (not hovering).
- */
- virtual void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
- BitSet32 spotIdBits) = 0;
- /* Removes all spots. */
- virtual void clearSpots() = 0;
- };
- } // namespace android
- #endif // _INPUTFLINGER_POINTER_CONTROLLER_INTERFACE_H
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