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- /*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #ifndef ANDROID_SURFACEFLINGERCONSUMER_H
- #define ANDROID_SURFACEFLINGERCONSUMER_H
- #include "DispSync.h"
- #include <gui/GLConsumer.h>
- namespace android {
- // ----------------------------------------------------------------------------
- /*
- * This is a thin wrapper around GLConsumer.
- */
- class SurfaceFlingerConsumer : public GLConsumer {
- public:
- static const status_t BUFFER_REJECTED = UNKNOWN_ERROR + 8;
- struct ContentsChangedListener: public FrameAvailableListener {
- virtual void onSidebandStreamChanged() = 0;
- };
- SurfaceFlingerConsumer(const sp<IGraphicBufferConsumer>& consumer,
- uint32_t tex)
- : GLConsumer(consumer, tex, GLConsumer::TEXTURE_EXTERNAL, false, false),
- mTransformToDisplayInverse(false), mSurfaceDamage()
- {}
- class BufferRejecter {
- friend class SurfaceFlingerConsumer;
- virtual bool reject(const sp<GraphicBuffer>& buf,
- const BufferItem& item) = 0;
- protected:
- virtual ~BufferRejecter() { }
- };
- virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen,
- uint64_t maxFrameNumber = 0) override;
- // This version of updateTexImage() takes a functor that may be used to
- // reject the newly acquired buffer. Unlike the GLConsumer version,
- // this does not guarantee that the buffer has been bound to the GL
- // texture.
- status_t updateTexImage(BufferRejecter* rejecter, const DispSync& dispSync,
- uint64_t maxFrameNumber = 0);
- // See GLConsumer::bindTextureImageLocked().
- status_t bindTextureImage();
- // must be called from SF main thread
- bool getTransformToDisplayInverse() const;
- const Region& getSurfaceDamage() const;
- // Sets the contents changed listener. This should be used instead of
- // ConsumerBase::setFrameAvailableListener().
- void setContentsChangedListener(const wp<ContentsChangedListener>& listener);
- sp<NativeHandle> getSidebandStream() const;
- nsecs_t computeExpectedPresent(const DispSync& dispSync);
- private:
- virtual void onSidebandStreamChanged();
- wp<ContentsChangedListener> mContentsChangedListener;
- // Indicates this buffer must be transformed by the inverse transform of the screen
- // it is displayed onto. This is applied after GLConsumer::mCurrentTransform.
- // This must be set/read from SurfaceFlinger's main thread.
- bool mTransformToDisplayInverse;
- // The portion of this surface that has changed since the previous frame
- Region mSurfaceDamage;
- };
- // ----------------------------------------------------------------------------
- }; // namespace android
- #endif // ANDROID_SURFACEFLINGERCONSUMER_H
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