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- /*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #ifndef ANDROID_SF_DISPLAY_SURFACE_H
- #define ANDROID_SF_DISPLAY_SURFACE_H
- #include <utils/Errors.h>
- #include <utils/RefBase.h>
- #include <utils/StrongPointer.h>
- // ---------------------------------------------------------------------------
- namespace android {
- // ---------------------------------------------------------------------------
- class IGraphicBufferProducer;
- class String8;
- class DisplaySurface : public virtual RefBase {
- public:
- // beginFrame is called at the beginning of the composition loop, before
- // the configuration is known. The DisplaySurface should do anything it
- // needs to do to enable HWComposer to decide how to compose the frame.
- // We pass in mustRecompose so we can keep VirtualDisplaySurface's state
- // machine happy without actually queueing a buffer if nothing has changed.
- virtual status_t beginFrame(bool mustRecompose) = 0;
- // prepareFrame is called after the composition configuration is known but
- // before composition takes place. The DisplaySurface can use the
- // composition type to decide how to manage the flow of buffers between
- // GLES and HWC for this frame.
- enum CompositionType {
- COMPOSITION_UNKNOWN = 0,
- COMPOSITION_GLES = 1,
- COMPOSITION_HWC = 2,
- COMPOSITION_MIXED = COMPOSITION_GLES | COMPOSITION_HWC
- };
- virtual status_t prepareFrame(CompositionType compositionType) = 0;
- // Should be called when composition rendering is complete for a frame (but
- // eglSwapBuffers hasn't necessarily been called). Required by certain
- // older drivers for synchronization.
- // TODO: Remove this when we drop support for HWC 1.0.
- virtual status_t compositionComplete() = 0;
- // Inform the surface that GLES composition is complete for this frame, and
- // the surface should make sure that HWComposer has the correct buffer for
- // this frame. Some implementations may only push a new buffer to
- // HWComposer if GLES composition took place, others need to push a new
- // buffer on every frame.
- //
- // advanceFrame must be followed by a call to onFrameCommitted before
- // advanceFrame may be called again.
- virtual status_t advanceFrame() = 0;
- // onFrameCommitted is called after the frame has been committed to the
- // hardware composer. The surface collects the release fence for this
- // frame's buffer.
- virtual void onFrameCommitted() = 0;
- virtual void dumpAsString(String8& result) const = 0;
- virtual void resizeBuffers(const uint32_t w, const uint32_t h) = 0;
- protected:
- DisplaySurface() {}
- virtual ~DisplaySurface() {}
- };
- // ---------------------------------------------------------------------------
- } // namespace android
- // ---------------------------------------------------------------------------
- #endif // ANDROID_SF_DISPLAY_SURFACE_H
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