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- /*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #include <stdlib.h>
- #include <stdio.h>
- #include <time.h>
- #include <sched.h>
- #include <sys/resource.h>
- #include <string.h>
- #include <GLES2/gl2.h>
- #include <GLES2/gl2ext.h>
- #include <utils/Timers.h>
- #include <EGL/egl.h>
- #include <utils/Log.h>
- using namespace android;
- #include "fill_common.cpp"
- bool doTest(uint32_t w, uint32_t h) {
- gWidth = w;
- gHeight = h;
- setupVA();
- genTextures();
- printf("\nvarColor, texCount, modulate, extraMath, texSize, blend, Mpps, DC60\n");
- for (uint32_t num = 0; num < gFragmentTestCount; num++) {
- doSingleTest(num, 2);
- if (gFragmentTests[num]->texCount) {
- doSingleTest(num, 1);
- }
- }
- exit(0);
- return true;
- }
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