filltest.cpp 1.3 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455
  1. /*
  2. * Copyright (C) 2007 The Android Open Source Project
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #include <stdlib.h>
  17. #include <stdio.h>
  18. #include <time.h>
  19. #include <sched.h>
  20. #include <sys/resource.h>
  21. #include <string.h>
  22. #include <GLES2/gl2.h>
  23. #include <GLES2/gl2ext.h>
  24. #include <utils/Timers.h>
  25. #include <EGL/egl.h>
  26. #include <utils/Log.h>
  27. using namespace android;
  28. #include "fill_common.cpp"
  29. bool doTest(uint32_t w, uint32_t h) {
  30. gWidth = w;
  31. gHeight = h;
  32. setupVA();
  33. genTextures();
  34. printf("\nvarColor, texCount, modulate, extraMath, texSize, blend, Mpps, DC60\n");
  35. for (uint32_t num = 0; num < gFragmentTestCount; num++) {
  36. doSingleTest(num, 2);
  37. if (gFragmentTests[num]->texCount) {
  38. doSingleTest(num, 1);
  39. }
  40. }
  41. exit(0);
  42. return true;
  43. }