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- /*
- ** Copyright 2007, The Android Open Source Project
- **
- ** Licensed under the Apache License, Version 2.0 (the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing, software
- ** distributed under the License is distributed on an "AS IS" BASIS,
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
- #include <ctype.h>
- #include <stdlib.h>
- #include <string.h>
- #include <hardware/gralloc.h>
- #include <system/window.h>
- #include <EGL/egl.h>
- #include <EGL/eglext.h>
- #include <cutils/log.h>
- #include <cutils/atomic.h>
- #include <cutils/properties.h>
- #include <utils/CallStack.h>
- #include <utils/String8.h>
- #include "../egl_impl.h"
- #include "../glestrace.h"
- #include "egl_tls.h"
- #include "egldefs.h"
- #include "Loader.h"
- #include "egl_display.h"
- #include "egl_object.h"
- typedef __eglMustCastToProperFunctionPointerType EGLFuncPointer;
- // ----------------------------------------------------------------------------
- namespace android {
- // ----------------------------------------------------------------------------
- egl_connection_t gEGLImpl;
- gl_hooks_t gHooks[2];
- gl_hooks_t gHooksNoContext;
- pthread_key_t gGLWrapperKey = -1;
- // ----------------------------------------------------------------------------
- #if EGL_TRACE
- EGLAPI pthread_key_t gGLTraceKey = -1;
- // ----------------------------------------------------------------------------
- /**
- * There are three different tracing methods:
- * 1. libs/EGL/trace.cpp: Traces all functions to systrace.
- * To enable:
- * - set system property "debug.egl.trace" to "systrace" to trace all apps.
- * 2. libs/EGL/trace.cpp: Logs a stack trace for GL errors after each function call.
- * To enable:
- * - set system property "debug.egl.trace" to "error" to trace all apps.
- * 3. libs/EGL/trace.cpp: Traces all functions to logcat.
- * To enable:
- * - set system property "debug.egl.trace" to 1 to trace all apps.
- * - or call setGLTraceLevel(1) from an app to enable tracing for that app.
- * 4. libs/GLES_trace: Traces all functions via protobuf to host.
- * To enable:
- * - set system property "debug.egl.debug_proc" to the application name.
- * - or call setGLDebugLevel(1) from the app.
- */
- static int sEGLTraceLevel;
- static int sEGLApplicationTraceLevel;
- static bool sEGLSystraceEnabled;
- static bool sEGLGetErrorEnabled;
- static volatile int sEGLDebugLevel;
- extern gl_hooks_t gHooksTrace;
- extern gl_hooks_t gHooksSystrace;
- extern gl_hooks_t gHooksErrorTrace;
- int getEGLDebugLevel() {
- return sEGLDebugLevel;
- }
- void setEGLDebugLevel(int level) {
- sEGLDebugLevel = level;
- }
- static inline void setGlTraceThreadSpecific(gl_hooks_t const *value) {
- pthread_setspecific(gGLTraceKey, value);
- }
- gl_hooks_t const* getGLTraceThreadSpecific() {
- return static_cast<gl_hooks_t*>(pthread_getspecific(gGLTraceKey));
- }
- void initEglTraceLevel() {
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.egl.trace", value, "0");
- sEGLGetErrorEnabled = !strcasecmp(value, "error");
- if (sEGLGetErrorEnabled) {
- sEGLSystraceEnabled = false;
- sEGLTraceLevel = 0;
- return;
- }
- sEGLSystraceEnabled = !strcasecmp(value, "systrace");
- if (sEGLSystraceEnabled) {
- sEGLTraceLevel = 0;
- return;
- }
- int propertyLevel = atoi(value);
- int applicationLevel = sEGLApplicationTraceLevel;
- sEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel;
- }
- void initEglDebugLevel() {
- if (getEGLDebugLevel() == 0) {
- char value[PROPERTY_VALUE_MAX];
- // check system property only on userdebug or eng builds
- property_get("ro.debuggable", value, "0");
- if (value[0] == '0')
- return;
- property_get("debug.egl.debug_proc", value, "");
- if (strlen(value) > 0) {
- FILE * file = fopen("/proc/self/cmdline", "r");
- if (file) {
- char cmdline[256];
- if (fgets(cmdline, sizeof(cmdline), file)) {
- if (!strncmp(value, cmdline, strlen(value))) {
- // set EGL debug if the "debug.egl.debug_proc" property
- // matches the prefix of this application's command line
- setEGLDebugLevel(1);
- }
- }
- fclose(file);
- }
- }
- }
- if (getEGLDebugLevel() > 0) {
- if (GLTrace_start() < 0) {
- ALOGE("Error starting Tracer for OpenGL ES. Disabling..");
- setEGLDebugLevel(0);
- }
- }
- }
- void setGLHooksThreadSpecific(gl_hooks_t const *value) {
- if (sEGLGetErrorEnabled) {
- setGlTraceThreadSpecific(value);
- setGlThreadSpecific(&gHooksErrorTrace);
- } else if (sEGLSystraceEnabled) {
- setGlTraceThreadSpecific(value);
- setGlThreadSpecific(&gHooksSystrace);
- } else if (sEGLTraceLevel > 0) {
- setGlTraceThreadSpecific(value);
- setGlThreadSpecific(&gHooksTrace);
- } else if (getEGLDebugLevel() > 0 && value != &gHooksNoContext) {
- setGlTraceThreadSpecific(value);
- setGlThreadSpecific(GLTrace_getGLHooks());
- } else {
- setGlTraceThreadSpecific(NULL);
- setGlThreadSpecific(value);
- }
- }
- /*
- * Global entry point to allow applications to modify their own trace level.
- * The effective trace level is the max of this level and the value of debug.egl.trace.
- */
- extern "C"
- void setGLTraceLevel(int level) {
- sEGLApplicationTraceLevel = level;
- }
- /*
- * Global entry point to allow applications to modify their own debug level.
- * Debugging is enabled if either the application requested it, or if the system property
- * matches the application's name.
- * Note that this only sets the debug level. The value is read and used either in
- * initEglDebugLevel() if the application hasn't initialized its display yet, or when
- * eglSwapBuffers() is called next.
- */
- void EGLAPI setGLDebugLevel(int level) {
- setEGLDebugLevel(level);
- }
- #else
- void setGLHooksThreadSpecific(gl_hooks_t const *value) {
- setGlThreadSpecific(value);
- }
- #endif
- /*****************************************************************************/
- static int gl_no_context() {
- if (egl_tls_t::logNoContextCall()) {
- char const* const error = "call to OpenGL ES API with "
- "no current context (logged once per thread)";
- if (LOG_NDEBUG) {
- ALOGE(error);
- } else {
- LOG_ALWAYS_FATAL(error);
- }
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.egl.callstack", value, "0");
- if (atoi(value)) {
- CallStack stack(LOG_TAG);
- }
- }
- return 0;
- }
- static void early_egl_init(void)
- {
- #if EGL_TRACE
- pthread_key_create(&gGLTraceKey, NULL);
- initEglTraceLevel();
- #endif
- int numHooks = sizeof(gHooksNoContext) / sizeof(EGLFuncPointer);
- EGLFuncPointer *iter = reinterpret_cast<EGLFuncPointer*>(&gHooksNoContext);
- for (int hook = 0; hook < numHooks; ++hook) {
- *(iter++) = reinterpret_cast<EGLFuncPointer>(gl_no_context);
- }
- setGLHooksThreadSpecific(&gHooksNoContext);
- }
- static pthread_once_t once_control = PTHREAD_ONCE_INIT;
- static int sEarlyInitState = pthread_once(&once_control, &early_egl_init);
- // ----------------------------------------------------------------------------
- egl_display_ptr validate_display(EGLDisplay dpy) {
- egl_display_ptr dp = get_display(dpy);
- if (!dp)
- return setError(EGL_BAD_DISPLAY, egl_display_ptr(NULL));
- if (!dp->isReady())
- return setError(EGL_NOT_INITIALIZED, egl_display_ptr(NULL));
- return dp;
- }
- egl_display_ptr validate_display_connection(EGLDisplay dpy,
- egl_connection_t*& cnx) {
- cnx = NULL;
- egl_display_ptr dp = validate_display(dpy);
- if (!dp)
- return dp;
- cnx = &gEGLImpl;
- if (cnx->dso == 0) {
- return setError(EGL_BAD_CONFIG, egl_display_ptr(NULL));
- }
- return dp;
- }
- // ----------------------------------------------------------------------------
- const GLubyte * egl_get_string_for_current_context(GLenum name) {
- // NOTE: returning NULL here will fall-back to the default
- // implementation.
- EGLContext context = egl_tls_t::getContext();
- if (context == EGL_NO_CONTEXT)
- return NULL;
- egl_context_t const * const c = get_context(context);
- if (c == NULL) // this should never happen, by construction
- return NULL;
- if (name != GL_EXTENSIONS)
- return NULL;
- return (const GLubyte *)c->gl_extensions.string();
- }
- const GLubyte * egl_get_string_for_current_context(GLenum name, GLuint index) {
- // NOTE: returning NULL here will fall-back to the default
- // implementation.
- EGLContext context = egl_tls_t::getContext();
- if (context == EGL_NO_CONTEXT)
- return NULL;
- egl_context_t const * const c = get_context(context);
- if (c == NULL) // this should never happen, by construction
- return NULL;
- if (name != GL_EXTENSIONS)
- return NULL;
- // if index is out of bounds, assume it will be in the default
- // implementation too, so we don't have to generate a GL error here
- if (index >= c->tokenized_gl_extensions.size())
- return NULL;
- return (const GLubyte *)c->tokenized_gl_extensions.itemAt(index).string();
- }
- GLint egl_get_num_extensions_for_current_context() {
- // NOTE: returning -1 here will fall-back to the default
- // implementation.
- EGLContext context = egl_tls_t::getContext();
- if (context == EGL_NO_CONTEXT)
- return -1;
- egl_context_t const * const c = get_context(context);
- if (c == NULL) // this should never happen, by construction
- return -1;
- return (GLint)c->tokenized_gl_extensions.size();
- }
- // ----------------------------------------------------------------------------
- // this mutex protects:
- // d->disp[]
- // egl_init_drivers_locked()
- //
- static EGLBoolean egl_init_drivers_locked() {
- if (sEarlyInitState) {
- // initialized by static ctor. should be set here.
- return EGL_FALSE;
- }
- // get our driver loader
- Loader& loader(Loader::getInstance());
- // dynamically load our EGL implementation
- egl_connection_t* cnx = &gEGLImpl;
- if (cnx->dso == 0) {
- cnx->hooks[egl_connection_t::GLESv1_INDEX] =
- &gHooks[egl_connection_t::GLESv1_INDEX];
- cnx->hooks[egl_connection_t::GLESv2_INDEX] =
- &gHooks[egl_connection_t::GLESv2_INDEX];
- cnx->dso = loader.open(cnx);
- }
- return cnx->dso ? EGL_TRUE : EGL_FALSE;
- }
- static pthread_mutex_t sInitDriverMutex = PTHREAD_MUTEX_INITIALIZER;
- EGLBoolean egl_init_drivers() {
- EGLBoolean res;
- pthread_mutex_lock(&sInitDriverMutex);
- res = egl_init_drivers_locked();
- pthread_mutex_unlock(&sInitDriverMutex);
- return res;
- }
- static pthread_mutex_t sLogPrintMutex = PTHREAD_MUTEX_INITIALIZER;
- static nsecs_t sLogPrintTime = 0;
- #define NSECS_DURATION 1000000000
- void gl_unimplemented() {
- bool printLog = false;
- nsecs_t now = systemTime();
- pthread_mutex_lock(&sLogPrintMutex);
- if ((now - sLogPrintTime) > NSECS_DURATION) {
- sLogPrintTime = now;
- printLog = true;
- }
- pthread_mutex_unlock(&sLogPrintMutex);
- if (printLog) {
- ALOGE("called unimplemented OpenGL ES API");
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.egl.callstack", value, "0");
- if (atoi(value)) {
- CallStack stack(LOG_TAG);
- }
- }
- }
- void gl_noop() {
- }
- // ----------------------------------------------------------------------------
- void setGlThreadSpecific(gl_hooks_t const *value) {
- gl_hooks_t const * volatile * tls_hooks = get_tls_hooks();
- tls_hooks[TLS_SLOT_OPENGL_API] = value;
- }
- // ----------------------------------------------------------------------------
- // GL / EGL hooks
- // ----------------------------------------------------------------------------
- #undef GL_ENTRY
- #undef EGL_ENTRY
- #define GL_ENTRY(_r, _api, ...) #_api,
- #define EGL_ENTRY(_r, _api, ...) #_api,
- char const * const gl_names[] = {
- #include "../entries.in"
- NULL
- };
- char const * const egl_names[] = {
- #include "egl_entries.in"
- NULL
- };
- #undef GL_ENTRY
- #undef EGL_ENTRY
- // ----------------------------------------------------------------------------
- }; // namespace android
- // ----------------------------------------------------------------------------
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