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- /*
- * gui_inst.h - GUI, instance functions
- *
- * Written 2009, 2010 by Werner Almesberger
- * Copyright 2009, 2010 by Werner Almesberger
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- */
- #ifndef GUI_INST_H
- #define GUI_INST_H
- #include <gtk/gtk.h>
- #include "coord.h"
- #include "inst.h"
- #include "gui_status.h"
- struct coord translate(struct coord pos);
- struct coord canvas_to_coord(int x, int y);
- unit_type gui_dist_vec(struct inst *self, struct coord pos, unit_type scale);
- unit_type gui_dist_vec_fallback(struct inst *self, struct coord pos,
- unit_type scale);
- unit_type gui_dist_line(struct inst *self, struct coord pos, unit_type scale);
- unit_type gui_dist_rect(struct inst *self, struct coord pos, unit_type scale);
- unit_type gui_dist_pad(struct inst *self, struct coord pos, unit_type scale);
- unit_type gui_dist_hole(struct inst *self, struct coord pos, unit_type scale);
- unit_type gui_dist_arc(struct inst *self, struct coord pos, unit_type scale);
- unit_type gui_dist_meas(struct inst *self, struct coord pos, unit_type scale);
- unit_type gui_dist_frame(struct inst *self, struct coord pos, unit_type scale);
- unit_type gui_dist_frame_eye(struct inst *self, struct coord pos,
- unit_type scale);
- void project_meas(const struct inst *inst, struct coord *a1, struct coord *b1);
- char *format_len(const char *label, unit_type len, enum curr_unit unit);
- void gui_draw_vec(struct inst *self);
- void gui_draw_line(struct inst *self);
- void gui_draw_rect(struct inst *self);
- void gui_draw_pad(struct inst *self);
- void gui_draw_rpad(struct inst *self);
- void gui_draw_hole(struct inst *self);
- void gui_draw_arc(struct inst *self);
- void gui_draw_meas(struct inst *self);
- void gui_draw_frame(struct inst *self);
- void gui_highlight_vec(struct inst *self);
- #endif /* !GUI_INST_H */
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