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- extends Node2D
- # Called when the node enters the scene tree for the first time.
- func _ready() -> void:
- $TextureRect.connect("gui_input", self, "on_input")
- pass # Replace with function body.
- func on_input(event: InputEvent):
- if event is InputEventMouseButton:
- get_tree().change_scene("res://MAIN.tscn")
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