ColorRect.gd 192 B

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  1. extends TextureRect
  2. func _ready():
  3. const SCALE = 1
  4. var p_size = get_parent().get_viewport_rect().size
  5. set_size(SCALE * p_size)
  6. set_position((1 - SCALE) * p_size / 2 - Vector2(960, 540))