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- //////////////////////////////////////////////////////////////////////////////
- //
- // Copyright 2015 Autodesk, Inc. All rights reserved.
- //
- // Use of this software is subject to the terms of the Autodesk license
- // agreement provided at the time of installation or download, or which
- // otherwise accompanies this software in either electronic or hard copy form.
- //
- //////////////////////////////////////////////////////////////////////////////
- #ifndef _adui_h
- #define _adui_h
- #if _MSC_VER >= 1000
- #pragma once
- #endif // _MSC_VER >= 1000
- #include "adui_port.h"
- class ADUI_PORT CAdUiThemeManager; // INTERNAL USE ONLY
- /////////////////////////////////////////////////////////////////////////////
- // Initialize the extension DLL, register the classes, etc
- // Call this exported function from your Dll or Executable once
- // - an ideal location is the InitInstance() member function
- void ADUI_PORT InitAdUiDLL();
- // This function shows an alert type dialog with three buttons. Caption
- // string and text for each button are arguments along with a default button
- // 0 based index. Returns 0 based button index or -1 on CANCEL. Button 2
- // is always the CANCEL button.
- int ADUI_PORT AdUiAlertDialog (
- LPCTSTR captionText,
- LPCTSTR msg0Text,
- LPCTSTR button0Text,
- LPCTSTR button1Text,
- UINT defButton = 0 // Means first button is default.
- );
- int ADUI_PORT AdUiDataValidationLevel (); // INTERNAL USE ONLY
- // Helper function to expand a help file name into a fully-qualified pathname.
- BOOL ADUI_PORT AdUiFindContextHelpFullPath (
- LPCTSTR fileName, CString& fullPath
- );
- void ADUI_PORT AdUiSubstituteShellFont (CWnd& dlg, CFont& font);
- CAdUiThemeManager ADUI_PORT * AdUiGetThemeManager(); // INTERNAL USE ONLY
- // This function finds a suitable parent window for a dialog when none is
- // explicitly supplied. The algorithm obtains the active window
- // (using GetActiveWindow) and the walks the parent hierarchy (using GetParent)
- // A disabled window or the main window terminates the walk.
- HWND ADUI_PORT AdUiGetSafeParentHwnd();
- ADUI_PORT CWnd* AdUiGetSafeParentWnd();
- // This function allows the client override the AutoCAD's default setting of
- // dock bar's min width. It is related to the DID#1017779. In Spago, the default
- // value is 40px and we change to 150px in Raptor which caused issues to the third
- // party developer. The following API is for them to override AutoCAD default settings.
- bool ADUI_PORT AdUiSetDockBarMinWidth(int width);
- /////////////////////////////////////////////////////////////////////////////
- // Class prototypes
- class ADUI_PORT CAdUiBaseDialog;
- class ADUI_PORT CAdUiComboBox;
- class ADUI_PORT CAdUiDialog;
- class ADUI_PORT CAdUiDialogBar;
- class ADUI_PORT CAdUiFileDialog;
- class ADUI_PORT CAdUiTab;
- class ADUI_PORT CAdUiTabChildDialog;
- class ADUI_PORT CAdUiTabExtensionManager;
- class ADUI_PORT CAdUiTabMainDialog;
- class ADUI_PORT CAdUiDialogWorksheet; // INTERNAL USE ONLY
- class ADUI_PORT CAdUiDropTarget;
- class ADUI_PORT CAdUiTheme; // INTERNAL USE ONLY
- class ADUI_PORT CAdUiPalette;
- class ADUI_PORT CAdUiPaletteSet;
- class ADUI_PORT CAdUiThemeMgrReactor; // INTERNAL USE ONLY
- class ADUI_PORT CAduiLabelEdit; // INTERNAL USE ONLY
- /////////////////////////////////////////////////////////////////////////////
- #define MOVEX 0x00001
- #define MOVEY 0x00002
- #define MOVEXY 0x00003
- #define ELASTICX 0x00010
- #define ELASTICY 0x00020
- #define ELASTICXY 0x00030
- #pragma pack (push, 8)
- typedef struct _dlgControlTag {
- DWORD id;
- DWORD flags;
- DWORD pct;
- } DLGCTLINFO, *PDLGCTLINFO;
- #pragma pack (pop)
- // For Internal use
- //
- namespace AdUi
- {
- enum AdUiIconMode{
- kSmall = 0,
- kLarge
- };
- enum AdUiImage
- {
- kImageSmall = 1,
- kImageLarge = 2,
- kImageEnable = 4,
- kImageDisable = 8,
- };
- };
- /////////////////////////////////////////////////////////////////////////////
- // WINREG.H declares HKEY, needed by aduiRegistryAccess.h
- #include <winreg.h>
- //// AFXOLE.H declares COleDropTarget needed by aduiDropTarget.h
- #include <afxole.h>
- #include "aduiRegistryAccess.h"
- #include "aduiMessage.h"
- #include "aduiDropTarget.h"
- #include "aduiTabExtension.h"
- #include "aduiTextTip.h"
- #include "aduiButton.h"
- #include "aduiTabCtrl.h"
- #include "aduiRichEditCtrl.h"
- #include "aduiBaseDialog.h"
- #include "aduiDialog.h"
- #include "aduiDialogBar.h"
- #include "aduiFileDialog.h"
- #include "aduiTabChildDialog.h"
- #include "aduiTabMainDialog.h"
- #include "aduiEdit.h"
- #include "aduiHeaderCtrl.h"
- #include "aduiListBox.h"
- #include "aduiListCtrl.h"
- #include "aduiComboBox.h"
- #include "aduiDock.h"
- #include "aduiVolumeDescriptor.h"
- #include "aduiPathname.h"
- #include "aduiPalette.h"
- #include "aduiPaletteSet.h"
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
- #endif
- //////////////////////////////////////////////////////////////////////////////
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