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  1. <!-- See COPYING.adoc for license terms of this file. -->
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  5. <title>Freedoom — Help Freedoom!</title>
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  26. <div id="header">
  27. <h1 id="site">Freedoom</h1>
  28. <h2 id="page">Help Freedoom!</h2>
  29. <a href="https://github.com/freedoom/freedoom"><img id="forkme" src="forkme.png" alt="Fork me on GitHub" /></a>
  30. </div>
  31. <div id="navigation">
  32. <div id="contents" class="nav">
  33. <h3>Contents</h3>
  34. <ul>
  35. <li><a href="index.html">Home Page</a></li>
  36. <li><a href="about.html">What is Freedoom?</a></li>
  37. <li><a href="screenshots.html">Screenshots</a></li>
  38. <li><a href="download.html">Download</a></li>
  39. <li><a href="help.html">Help Freedoom!</a></li>
  40. <li><hr /></li>
  41. <li><a href="https://github.com/freedoom/freedoom/issues">Report Issues</a></li>
  42. <li><a href="https://www.doomworld.com/forum/17-freedoom/">Discuss on the Forum</a></li>
  43. <li><a href="https://discord.gg/cGsSCXq">Talk on Discord</a></li>
  44. <li><hr /></li>
  45. <li><a href="using.html">Other Projects</a></li>
  46. <li style="text-align: center;">
  47. <a href="https://github.com/freedoom/freedoom"><img src="img/social/github.png" alt="GitHub" /></a>
  48. <a href="https://www.youtube.com/FreedoomGame"><img src="img/social/youtube.png" alt="YouTube" /></a>
  49. </li>
  50. </ul>
  51. </div>
  52. </div>
  53. <div id="main">
  54. <div id="preamble">
  55. <div class="sectionbody">
  56. <div class="paragraph"><p>Freedoom is always looking for help. This is a short list of some of
  57. the resources that the project is in need of. If you can help out,
  58. please check the forum or Discord links in the sidebar to get in contact!</p></div>
  59. </div>
  60. </div>
  61. <div class="sect1">
  62. <h2 id="_musicians">Musicians</h2>
  63. <div class="sectionbody">
  64. <div class="paragraph"><p><strong>In-level music</strong>: Freedoom needs music for its levels. Presently
  65. some of the music tracks are serving double duty for multiple levels.
  66. FreeDM, the deathmatch spinoff project, also needs some appropriate
  67. music for its levels.</p></div>
  68. <div class="paragraph"><p><strong>OPL synth instruments</strong>: If you like chiptunes, particularly for the
  69. Yamaha OPL2/OPL3 synth chips, then Freedoom needs instruments for its
  70. OPL MIDI instrument bank. Check out the
  71. <a href="https://github.com/freedoom/freedoom/tree/master/lumps/genmidi">documentation</a>
  72. to find out more.</p></div>
  73. </div>
  74. </div>
  75. <div class="sect1">
  76. <h2 id="_level_authors">Level authors</h2>
  77. <div class="sectionbody">
  78. <div class="paragraph"><p><strong>New levels</strong>: Freedoom is still in need of new single player levels
  79. in order to get a complete set of levels. If you see a level that is
  80. just a square room with an exit switch, that is a currently unfilled
  81. slot. If you are experienced making Doom levels and can spend the
  82. time to make a level for Freedoom, or maybe you have levels you&#8217;ve
  83. made and can donate to the project, please get in touch.</p></div>
  84. <div class="paragraph"><p><strong>Bugs</strong>: Sometimes bugs get reported in Freedoom&#8217;s levels. Check out
  85. the <a href="https://github.com/freedoom/freedoom/labels/levels">bug list</a> to
  86. see what currently needs fixing.</p></div>
  87. </div>
  88. </div>
  89. <div class="sect1">
  90. <h2 id="_bug_reports">Bug reports</h2>
  91. <div class="sectionbody">
  92. <div class="paragraph"><p>Freedoom is an ongoing project, and issues may always be found. The
  93. preferred place, and the one that will not have reports lost in
  94. memory, is the <a href="https://github.com/freedoom/freedoom/issues">GitHub
  95. issue tracker</a>. Information about all kinds of issues is much
  96. appreciated, but if you find an issue in the latest release, don&#8217;t be
  97. so quick to report it! Check the
  98. <a href="http://freedoom.soulsphere.org/">latest and greatest builds</a> to see if
  99. the problem still persists there: much of Freedoom may have changed in
  100. the interim!</p></div>
  101. </div>
  102. </div>
  103. <div class="sect1">
  104. <h2 id="_website">Website</h2>
  105. <div class="sectionbody">
  106. <div class="paragraph"><p>This website is also managed via git. If you have suggestions please
  107. either raise issues or pull requests at
  108. <a href="https://github.com/freedoom/freedoom.github.io">the freedoom.github.io
  109. GitHub project</a>.</p></div>
  110. </div>
  111. </div>
  112. <div class="sect1">
  113. <h2 id="_financial_contributions">Financial contributions</h2>
  114. <div class="sectionbody">
  115. <div class="paragraph"><p>Freedoom does not accept financial donations nor bug bounties. While
  116. such desires to support us this way are appreciated, we do not have a
  117. present need for financial assistance with development or hosting.</p></div>
  118. <div class="paragraph"><p>As an alternative, evangelize! Spread the word of Freedoom and share
  119. your love for the game and encourage others to try it.</p></div>
  120. </div>
  121. </div>
  122. <p></p>
  123. <hr />
  124. <p>
  125. Copyright 2001 - <script type="text/javascript">
  126. var today = new Date()
  127. var year = today.getFullYear()
  128. document.write(year)
  129. </script> by contributors of the Freedoom project. Freedoom and this website is <a href="https://github.com/freedoom/freedoom/blob/master/COPYING.adoc">licensed under an open-license</a>. We have an <a href="feed.xml">RSS feed that you can follow</a>.</p>
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