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- #####################################################################
- # #
- # THIS IS A SOURCE CODE FILE FROM A PROGRAM TO INTERACT WITH THE #
- # LBRY PROTOCOL ( lbry.com ). IT WILL USE THE LBRY SDK ( lbrynet ) #
- # FROM THEIR REPOSITORY ( https://github.com/lbryio/lbry-sdk ) #
- # WHICH I GONNA PRESENT TO YOU AS A BINARY. SINCE I DID NOT DEVELOP #
- # IT AND I'M LAZY TO INTEGRATE IN A MORE SMART WAY. THE SOURCE CODE #
- # OF THE SDK IS AVAILABLE IN THE REPOSITORY MENTIONED ABOVE. #
- # #
- # ALL THE CODE IN THIS REPOSITORY INCLUDING THIS FILE IS #
- # (C) J.Y.Amihud and Other Contributors 2021. EXCEPT THE LBRY SDK. #
- # YOU CAN USE THIS FILE AND ANY OTHER FILE IN THIS REPOSITORY UNDER #
- # THE TERMS OF GNU GENERAL PUBLIC LICENSE VERSION 3 OR ANY LATER #
- # VERSION. TO FIND THE FULL TEXT OF THE LICENSE GO TO THE GNU.ORG #
- # WEBSITE AT ( https://www.gnu.org/licenses/gpl-3.0.html ). #
- # #
- # THE LBRY SDK IS UNFORTUNATELY UNDER THE MIT LICENSE. IF YOU ARE #
- # NOT INTENDING TO USE MY CODE AND JUST THE SDK. YOU CAN FIND IT ON #
- # THEIR OFFICIAL REPOSITORY ABOVE. THEIR LICENSE CHOICE DOES NOT #
- # SPREAD ONTO THIS PROJECT. DON'T GET A FALSE ASSUMPTION THAT SINCE #
- # THEY USE A PUSH-OVER LICENSE, I GONNA DO THE SAME. I'M NOT. #
- # #
- # THE LICENSE CHOSEN FOR THIS PROJECT WILL PROTECT THE 4 ESSENTIAL #
- # FREEDOMS OF THE USER FURTHER, BY NOT ALLOWING ANY WHO TO CHANGE #
- # THE LICENSE AT WILL. SO NO PROPRIETARY SOFTWARE DEVELOPER COULD #
- # TAKE THIS CODE AND MAKE THEIR USER-SUBJUGATING SOFTWARE FROM IT. #
- # #
- #####################################################################
- import os
- import json
- from flbry.variables import *
- import ast
- from flbry import markdown
- from flbry import connect
- from flbry import donate
- import readline
- # This file will manage settings / installation and stuff like this.
- default_key_value_pairs = {
- "theme":"default",
- "markdown_reader":None,
- "save_history":False,
- "default_opener":"xdg-open",
- "autoconnect":False,
- "player":"xdg-open",
- "music_player":"xdg-open",
- "default_tip":0.01,
- "dev_mode":False,
- "graph_force_ASCII":False,
- "ignore_width_forcing":False,
- "lbrynet_binary":"flbry/lbrynet",
- "default_editor":None,
- "librarian_instance": "https://librarian.bcow.xyz/"
- }
- def get_settings_folder(flbry="flbry/"):
- try:
- data_dir = os.environ["XDG_DATA_HOME"] + "/" + flbry
- except:
- data_dir = os.path.expanduser("~/.local/share/"+flbry)
- try:
- os.makedirs(data_dir)
- except:
- pass
- return data_dir
- def get_all_settings():
- with open(get_settings_folder()+"config.json") as f:
- settings_cache = json.load(f)
- return settings_cache
- def check_config():
- # This function checks whether config exists. If not makes a
- # default setting.
- default = default_key_value_pairs
- if not os.path.exists(get_settings_folder()+"config.json"):
- with open(get_settings_folder()+"config.json", 'w') as f:
- json.dump(default, f, indent=4, sort_keys=True)
- def get(key):
- # This function gets a setting from settings.
- data = get_all_settings()
- try:
- return data[key]
- except:
- return None
- def save(key, value):
- # This function will save a value into the settings file.
- data = get_all_settings()
- data[key] = value
- with open(get_settings_folder()+"config.json", 'w') as f:
- json.dump(data, f, indent=4, sort_keys=True)
- def set_theme(theme):
- # This will set a global theme
- user_themes = get_settings_folder()+"themes/"
- default_themes = "themes/"
- # First let's see if user has a theme folder in settings.
- try:
- os.makedirs(user_themes)
- except:
- pass
- # Trying to load the theme from user themes first
- try:
- with open(user_themes+theme+".json") as f:
- data = json.load(f)
- except Exception as e:
- try:
- with open(default_themes+theme+".json") as f:
- data = json.load(f)
- except Exception as e:
- return
- # Now let's actually apply the theme
- from flbry import variables
- for i in data:
- if data[i] in variables.clr:
- variables.clr[i] = clr[data[i]]
- else:
- variables.clr[i] = "\033["+data[i]+"m"
- def install_desktop(force=True):
- # This function will generate a .desktop file. And put it in
- # ~/.local/
- if force:
- EXEC = "sh force_terminal.sh"
- TERM = "false"
- else:
- EXEC = "python3 run.py"
- TERM = "true"
- desktop = """[Desktop Entry]
- Name=FastLBRY Terminal
- GenericName=LBRY client
- Path="""+os.getcwd()+"""
- Exec="""+EXEC+"""
- Icon="""+os.getcwd()+"""/icon.png
- Terminal="""+TERM+"""
- Type=Application
- Categories=Network;AudioVideo"""
- # Now we need to get and place it in the right place
- desktop_file = get_settings_folder("applications/")+"FastLRBY-terminal.desktop"
- try:
- o = open(desktop_file, "w")
- o.write(desktop)
- o.close()
- center("Installed in Applications Menu", "bdgr")
- except:
- center("Installing in Applications Menu failed", "bdrd")
- def theme_ui():
- # This is the ui for setting up themes.
- themes = []
- for i in os.listdir("themes"):
- if i.endswith(".json"):
- themes.append(i.replace(".json", ""))
- for i in os.listdir(get_settings_folder()+"themes"):
- if i.endswith(".json") and i.replace(".json", "") not in themes:
- themes.append(i.replace(".json", ""))
- d = {"categories":["Theme"],
- "size":[1],
- "data":[]}
- for i in themes:
- d["data"].append([i])
- table(d)
- center("Select Theme")
- # User selects a theme
- c = input(typing_dots())
- try:
- save("theme", themes[int(c)])
- except:
- save("theme", "default")
- center("Theme set to: "+get("theme"), "bdgr")
- set_theme(get("theme"))
- def ui():
- # This will be the user interface for setting up setting.
- # user inputs the number
- to_text = True
- while True:
- with open(get_settings_folder()+"config.json") as f:
- data = json.load(f)
- d = {"categories":["name","value"],
- "size":[1,1],
- "data":[]}
- for i in data:
- d["data"].append([i, data[i]])
- table(d)
- center("")
- c = input(typing_dots("Type 'help' for more info", to_text))
- to_text = False
- if c == "help":
- markdown.draw("help/settings.md", "Settings help")
- c = input(typing_dots())
- try:
- c = int(c)
- except:
- break
- # If editing theme
- if list(data.keys())[c] == "theme":
- theme_ui()
- elif type(data[list(data.keys())[c]]) == bool:
- save(list(data.keys())[c], not data[list(data.keys())[c]])
- else:
- value = input(typing_dots("New Value for '"+list(data.keys())[c]+"'", to_add_dots=True))
- # If the user inputs a special python value like True or None we want to treat it as that value, not as a string
- try:
- value = ast.literal_eval(value)
- except:
- pass
- try:
- save(list(data.keys())[c], value)
- except Exception as e:
- center("Error saving setting: "+str(e), "bdrd")
- def check_missing_keys():
- default = default_key_value_pairs
- for i in default:
- if not get(i):
- save(i, default[i])
- def initial_settings_stuff(hist_file):
- settings_cache = get_all_settings()
- set_theme(settings_cache["theme"])
- if settings_cache["save_history"]:
- try:
- readline.read_history_file(hist_file)
- except:
- file = open(hist_file, "a")
- file.close()
- if settings_cache["autoconnect"]:
- connect.start()
- # A reminder for the devs to check to devs file
- if settings_cache["dev_mode"]:
- donate.check_devs_file()
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