ScriptCanvasFileHandling.cpp 10 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <AzCore/Component/ComponentApplicationBus.h>
  9. #include <AzCore/IO/FileIO.h>
  10. #include <AzCore/IO/GenericStreams.h>
  11. #include <AzCore/Serialization/Json/JsonSerialization.h>
  12. #include <AzCore/Serialization/Json/JsonSerializationResult.h>
  13. #include <AzCore/Serialization/Json/JsonUtils.h>
  14. #include <AzCore/Serialization/SerializeContext.h>
  15. #include <AzCore/Serialization/Utils.h>
  16. #include <AzCore/Utils/Utils.h>
  17. #include <AzCore/std/string/string_view.h>
  18. #include <AzFramework/StringFunc/StringFunc.h>
  19. #include <AzToolsFramework/API/EditorAssetSystemAPI.h>
  20. #include <ScriptCanvas/Asset/SubgraphInterfaceAsset.h>
  21. #include <ScriptCanvas/Bus/ScriptCanvasBus.h>
  22. #include <ScriptCanvas/Components/EditorGraph.h>
  23. #include <ScriptCanvas/Components/EditorUtils.h>
  24. #include <ScriptCanvas/Core/GraphSerialization.h>
  25. #include <ScriptCanvas/Core/SerializationListener.h>
  26. #include <ScriptCanvas/Libraries/Math/MathNodeUtilities.h>
  27. #include <ScriptCanvas/Assets/ScriptCanvasFileHandling.h>
  28. namespace ScriptCanvasFileHandlingCpp
  29. {
  30. class SourceTreeLoader
  31. {
  32. public:
  33. AZ_CLASS_ALLOCATOR(SourceTreeLoader, AZ::SystemAllocator);
  34. ScriptCanvas::SourceHandle m_source;
  35. AZStd::vector<SourceTreeLoader> m_dependencies;
  36. void AssignParents(SourceTreeLoader& parent)
  37. {
  38. m_parent = &parent;
  39. for (auto& dep : m_dependencies)
  40. {
  41. dep.AssignParents(*this);
  42. }
  43. }
  44. ScriptCanvas::SourceTree ConvertToSourceTree() const
  45. {
  46. ScriptCanvas::SourceTree sourceTree;
  47. sourceTree.m_source = m_source;
  48. for (auto& dep : m_dependencies)
  49. {
  50. sourceTree.m_dependencies.push_back(dep.ConvertToSourceTree());
  51. }
  52. return sourceTree;
  53. }
  54. AZStd::optional<SourceTreeLoader> FindDependency(ScriptCanvas::SourceHandle dependency)
  55. {
  56. if (m_source.AnyEquals(dependency) && m_source.Get())
  57. {
  58. return *this;
  59. }
  60. for (auto& dep : m_dependencies)
  61. {
  62. if (auto depOptional = dep.FindDependency(dependency))
  63. {
  64. return *depOptional;
  65. }
  66. }
  67. return AZStd::nullopt;
  68. }
  69. bool IsLoading(ScriptCanvas::SourceHandle dependency, AZStd::string& path)
  70. {
  71. path += m_source.RelativePath().c_str();
  72. if (m_source.AnyEquals(dependency))
  73. {
  74. return true;
  75. }
  76. else if (m_parent)
  77. {
  78. path += " =>\n";
  79. return m_parent->IsLoading(dependency, path);
  80. }
  81. else
  82. {
  83. return false;
  84. }
  85. }
  86. SourceTreeLoader* ModRoot()
  87. {
  88. if (!m_parent)
  89. {
  90. return this;
  91. }
  92. return m_parent->ModRoot();
  93. }
  94. private:
  95. SourceTreeLoader* m_parent = nullptr;
  96. };
  97. AZ::Outcome<void, AZStd::string> LoadEditorAssetTree(SourceTreeLoader& result)
  98. {
  99. using namespace ScriptCanvas;
  100. if (!ScriptCanvasEditor::CompleteDescriptionInPlace(result.m_source))
  101. {
  102. return AZ::Failure(AZStd::string::format("LoadEditorAssetTree failed to describe graph from %s", result.m_source.ToString().c_str()));
  103. }
  104. if (!result.m_source.Get())
  105. {
  106. auto loadResult = LoadFromFile(result.m_source.AbsolutePath().Native());
  107. if (!loadResult)
  108. {
  109. return AZ::Failure
  110. ( AZStd::string::format("LoadEditorAssetTree failed to load graph from %s: %s"
  111. , result.m_source.ToString().c_str()
  112. , loadResult.ToString().c_str()));
  113. }
  114. auto absolutePath = result.m_source.AbsolutePath();
  115. result.m_source = SourceHandle::FromRelativePath(loadResult.m_handle.Data(), result.m_source.Id(), result.m_source.RelativePath().c_str());
  116. result.m_source = SourceHandle::MarkAbsolutePath(result.m_source, absolutePath);
  117. }
  118. const auto subgraphInterfaceAssetTypeID = azrtti_typeid<AZ::Data::Asset<ScriptCanvas::SubgraphInterfaceAsset>>();
  119. AZStd::vector<SourceTreeLoader> possibleDependencies;
  120. auto onBeginElement = [&subgraphInterfaceAssetTypeID, &possibleDependencies]
  121. ( void* instance
  122. , const AZ::SerializeContext::ClassData* classData
  123. , const AZ::SerializeContext::ClassElement* classElement) -> bool
  124. {
  125. if (classElement)
  126. {
  127. // if we are a pointer, then we may be pointing to a derived type.
  128. if (classElement->m_flags & AZ::SerializeContext::ClassElement::FLG_POINTER)
  129. {
  130. // if ptr is a pointer-to-pointer, cast its value to a void* (or const void*) and dereference to get to the actual object pointer.
  131. instance = *static_cast<void**>(instance);
  132. }
  133. }
  134. const auto azTypeId = classData->m_azRtti->GetTypeId();
  135. if (azTypeId == subgraphInterfaceAssetTypeID)
  136. {
  137. auto id = reinterpret_cast<AZ::Data::Asset<ScriptCanvas::SubgraphInterfaceAsset>*>(instance)->GetId();
  138. SourceTreeLoader dependencyLoader;
  139. dependencyLoader.m_source = ScriptCanvas::SourceHandle(nullptr, id.m_guid);
  140. possibleDependencies.push_back(dependencyLoader);
  141. }
  142. return true;
  143. };
  144. AZ::SerializeContext* serializeContext = nullptr;
  145. AZ::ComponentApplicationBus::BroadcastResult(serializeContext, &AZ::ComponentApplicationRequests::GetSerializeContext);
  146. AZ_Assert(serializeContext, "LoadEditorAssetTree() ailed to retrieve serialize context!");
  147. const ScriptCanvasEditor::EditorGraph* graph = result.m_source.Get();
  148. serializeContext->EnumerateObject(graph, onBeginElement, nullptr, AZ::SerializeContext::ENUM_ACCESS_FOR_READ);
  149. for (auto& possibleDependency : possibleDependencies)
  150. {
  151. // do not count locally defined functions as dependencies
  152. if (!result.m_source.AnyEquals(possibleDependency.m_source))
  153. {
  154. // now that circular dependencies can be guarded against, load each dependency from disk only once
  155. {
  156. SourceTreeLoader dependencyLoader;
  157. dependencyLoader.m_source = possibleDependency.m_source;
  158. result.m_dependencies.push_back(dependencyLoader);
  159. result.m_dependencies.back().AssignParents(result);
  160. }
  161. SourceTreeLoader& dependentAsset = result.m_dependencies.back();
  162. AZStd::string path;
  163. if (result.IsLoading(dependentAsset.m_source, path))
  164. { // check for circular dependencies...
  165. return AZ::Failure(AZStd::string::format("LoadEditorAsset tree failed to load. Circular dependency detected: %s", path.c_str()));
  166. }
  167. else if (auto sourceTreeOptional = result.ModRoot()->FindDependency(dependentAsset.m_source))
  168. { // check at the level root if the dependency is loaded already...
  169. dependentAsset.m_source = sourceTreeOptional->m_source;
  170. }
  171. else
  172. { // ...and if not, load and add the value to the in process-loads at this step...
  173. auto loadDependentOutcome = ScriptCanvasFileHandlingCpp::LoadEditorAssetTree(dependentAsset);
  174. if (!loadDependentOutcome.IsSuccess())
  175. {
  176. return AZ::Failure(AZStd::string::format("LoadEditorAssetTree failed to load graph from %s: %s"
  177. , dependentAsset.m_source.ToString().c_str(), loadDependentOutcome.GetError().c_str()));
  178. }
  179. }
  180. }
  181. }
  182. return AZ::Success();
  183. }
  184. }
  185. namespace ScriptCanvas
  186. {
  187. AZStd::string FileLoadResult::ToString() const
  188. {
  189. if (m_isSuccess)
  190. {
  191. return "Success";
  192. }
  193. else
  194. {
  195. return AZStd::string::format("Failure@@@ File Read: %s@@@Deserialize: %s@@@Json: %s",
  196. m_fileReadErrors.c_str(), m_deserializeResult.m_errors.c_str(), m_deserializeResult.m_jsonResults.c_str());
  197. }
  198. }
  199. AZ::Outcome<SourceTree, AZStd::string> LoadEditorAssetTree(SourceHandle sourceHandle)
  200. {
  201. using namespace ScriptCanvasFileHandlingCpp;
  202. SourceTreeLoader result;
  203. result.m_source = sourceHandle;
  204. auto loadOutome = LoadEditorAssetTree(result);
  205. if (loadOutome.IsSuccess())
  206. {
  207. return AZ::Success(result.ConvertToSourceTree());
  208. }
  209. else
  210. {
  211. return AZ::Failure(loadOutome.TakeError());
  212. }
  213. }
  214. FileLoadResult LoadFromFile
  215. ( AZStd::string_view path
  216. , MakeInternalGraphEntitiesUnique makeEntityIdsUnique
  217. , LoadReferencedAssets loadReferencedAssets)
  218. {
  219. namespace JSRU = AZ::JsonSerializationUtils;
  220. FileLoadResult result;
  221. auto fileStringOutcome = AZ::Utils::ReadFile<AZStd::string>(path);
  222. if (!fileStringOutcome)
  223. {
  224. result.m_isSuccess = false;
  225. result.m_fileReadErrors = fileStringOutcome.TakeError();
  226. return result;
  227. }
  228. const auto& asString = fileStringOutcome.GetValue();
  229. result.m_deserializeResult = Deserialize(asString, makeEntityIdsUnique, loadReferencedAssets);
  230. result.m_isSuccess = result.m_deserializeResult;
  231. if (!result.m_deserializeResult.m_isSuccessful)
  232. {
  233. result.m_fileReadErrors = "Script Canvas Graph Deserialization Failed - " + result.m_deserializeResult.m_errors + "\n";
  234. }
  235. result.m_handle = SourceHandle::FromRelativePath(result.m_deserializeResult.m_graphDataPtr, path);
  236. return result;
  237. }
  238. }