123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- namespace Multiplayer
- {
- inline bool ServerToClientConnectionData::CanSendUpdates() const
- {
- return m_canSendUpdates;
- }
- inline void ServerToClientConnectionData::SetCanSendUpdates(bool canSendUpdates)
- {
- m_canSendUpdates = canSendUpdates;
- }
- inline NetworkEntityHandle ServerToClientConnectionData::GetPrimaryPlayerEntity()
- {
- return m_controlledEntity;
- }
- inline const NetworkEntityHandle& ServerToClientConnectionData::GetPrimaryPlayerEntity() const
- {
- return m_controlledEntity;
- }
- inline const AZStd::string& ServerToClientConnectionData::GetProviderTicket() const
- {
- return m_providerTicket;
- }
- inline void ServerToClientConnectionData::SetProviderTicket(const AZStd::string& ticket)
- {
- m_providerTicket = ticket;
- }
- inline bool ServerToClientConnectionData::DidHandshake() const
- {
- return m_didHandshake;
- }
- inline void ServerToClientConnectionData::SetDidHandshake(bool didHandshake)
- {
- m_didHandshake = didHandshake;
- }
- }
|