EditorViewportWidget.h 15 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #if !defined(Q_MOC_RUN)
  10. #include <QSet>
  11. #include "EditorModularViewportCameraComposer.h"
  12. #include "EditorViewportSettings.h"
  13. #include "Undo/Undo.h"
  14. #include "Util/PredefinedAspectRatios.h"
  15. #include "Viewport.h"
  16. #include <Atom/RPI.Public/SceneBus.h>
  17. #include <Atom/RPI.Public/ViewportContext.h>
  18. #include <AzCore/Component/EntityId.h>
  19. #include <AzCore/std/optional.h>
  20. #include <AzFramework/Asset/AssetCatalogBus.h>
  21. #include <AzFramework/Components/CameraBus.h>
  22. #include <AzFramework/Input/Buses/Requests/InputSystemCursorRequestBus.h>
  23. #include <AzFramework/Scene/SceneSystemInterface.h>
  24. #include <AzFramework/Viewport/ViewportBus.h>
  25. #include <AzFramework/Visibility/EntityVisibilityQuery.h>
  26. #include <AzFramework/Windowing/WindowBus.h>
  27. #include <AzToolsFramework/API/EditorCameraBus.h>
  28. #include <AzToolsFramework/API/ToolsApplicationAPI.h>
  29. #include <AzToolsFramework/Entity/EditorEntityContextBus.h>
  30. #include <AzToolsFramework/Prefab/PrefabPublicNotificationBus.h>
  31. #include <AzToolsFramework/Viewport/ViewportMessages.h>
  32. #include <MathConversion.h>
  33. #endif
  34. // forward declarations.
  35. class CBaseObject;
  36. class QMenu;
  37. class QKeyEvent;
  38. struct ray_hit;
  39. struct IRenderMesh;
  40. struct IVariable;
  41. namespace AZ::ViewportHelpers
  42. {
  43. class EditorEntityNotifications;
  44. } // namespace AZ::ViewportHelpers
  45. namespace AtomToolsFramework
  46. {
  47. class RenderViewportWidget;
  48. class ModularViewportCameraController;
  49. } // namespace AtomToolsFramework
  50. namespace AzToolsFramework
  51. {
  52. class ManipulatorManager;
  53. }
  54. //! Viewport settings for the EditorViewportWidget
  55. struct EditorViewportSettings : public AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Handler
  56. {
  57. void Connect(AzFramework::ViewportId viewportId);
  58. void Disconnect();
  59. // ViewportSettingsRequestBus overrides ...
  60. bool GridSnappingEnabled() const override;
  61. float GridSize() const override;
  62. bool ShowGrid() const override;
  63. bool AngleSnappingEnabled() const override;
  64. float AngleStep() const override;
  65. float ManipulatorLineBoundWidth() const override;
  66. float ManipulatorCircleBoundWidth() const override;
  67. bool StickySelectEnabled() const override;
  68. AZ::Vector3 DefaultEditorCameraPosition() const override;
  69. AZ::Vector2 DefaultEditorCameraOrientation() const override;
  70. bool IconsVisible() const override;
  71. bool HelpersVisible() const override;
  72. bool OnlyShowHelpersForSelectedEntities() const override;
  73. };
  74. //! EditorViewportWidget window
  75. AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING
  76. AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
  77. class SANDBOX_API EditorViewportWidget final
  78. : public QtViewport
  79. , public AzFramework::ViewportBorderRequestBus::Handler
  80. , private IEditorNotifyListener
  81. , private IUndoManagerListener
  82. , private Camera::EditorCameraRequestBus::Handler
  83. , private Camera::CameraNotificationBus::Handler
  84. , private AzFramework::InputSystemCursorConstraintRequestBus::Handler
  85. , private AzToolsFramework::ViewportInteraction::MainEditorViewportInteractionRequestBus::Handler
  86. , private AzToolsFramework::ViewportInteraction::EditorEntityViewportInteractionRequestBus::Handler
  87. , private AzFramework::AssetCatalogEventBus::Handler
  88. , private AZ::RPI::SceneNotificationBus::Handler
  89. , private AzToolsFramework::Prefab::PrefabPublicNotificationBus::Handler
  90. {
  91. AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
  92. AZ_POP_DISABLE_DLL_EXPORT_BASECLASS_WARNING
  93. Q_OBJECT
  94. public:
  95. EditorViewportWidget(const QString& name, QWidget* parent = nullptr);
  96. ~EditorViewportWidget() override;
  97. static const GUID& GetClassID()
  98. {
  99. return QtViewport::GetClassID<EditorViewportWidget>();
  100. }
  101. static EditorViewportWidget* GetPrimaryViewport();
  102. // Used by ViewPan in some circumstances
  103. void ConnectViewportInteractionRequestBus();
  104. void DisconnectViewportInteractionRequestBus();
  105. // QtViewport/IDisplayViewport/CViewport
  106. // These methods are made public in the derived class because they are called with an object whose static type is known to be this class
  107. // type.
  108. void SetFOV(float fov) override;
  109. float GetFOV() const override;
  110. // AzFramework::ViewportBorderRequestBus overrides ...
  111. AZStd::optional<AzFramework::ViewportBorderPadding> GetViewportBorderPadding() const override;
  112. private:
  113. ////////////////////////////////////////////////////////////////////////
  114. // Private types ...
  115. enum class ViewSourceType
  116. {
  117. None,
  118. CameraComponent,
  119. ViewSourceTypesCount,
  120. };
  121. enum class PlayInEditorState
  122. {
  123. Editor,
  124. Starting,
  125. Started,
  126. Stopping
  127. };
  128. enum class KeyPressedState
  129. {
  130. AllUp,
  131. PressedThisFrame,
  132. PressedInPreviousFrame,
  133. };
  134. ////////////////////////////////////////////////////////////////////////
  135. // Method overrides ...
  136. // QWidget overrides ...
  137. void focusOutEvent(QFocusEvent* event) override;
  138. void keyPressEvent(QKeyEvent* event) override;
  139. bool event(QEvent* event) override;
  140. void resizeEvent(QResizeEvent* event) override;
  141. void paintEvent(QPaintEvent* event) override;
  142. void mousePressEvent(QMouseEvent* event) override;
  143. // QtViewport/IDisplayViewport/CViewport overrides ...
  144. EViewportType GetType() const override
  145. {
  146. return ET_ViewportCamera;
  147. }
  148. void SetType([[maybe_unused]] EViewportType type) override
  149. {
  150. assert(type == ET_ViewportCamera);
  151. };
  152. AzToolsFramework::ViewportInteraction::MouseInteraction BuildMouseInteraction(
  153. Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers, const QPoint& point) override;
  154. void SetViewportId(int id) override;
  155. QPoint WorldToView(const Vec3& wp) const override;
  156. Vec3 WorldToView3D(const Vec3& wp, int nFlags = 0) const override;
  157. Vec3 ViewToWorld(
  158. const QPoint& vp,
  159. bool* collideWithTerrain = nullptr,
  160. bool onlyTerrain = false,
  161. bool bSkipVegetation = false,
  162. bool bTestRenderMesh = false,
  163. bool* collideWithObject = nullptr) const override;
  164. void ViewToWorldRay(const QPoint& vp, Vec3& raySrc, Vec3& rayDir) const override;
  165. Vec3 ViewToWorldNormal(const QPoint& vp, bool onlyTerrain, bool bTestRenderMesh = false) override;
  166. float GetScreenScaleFactor(const Vec3& worldPoint) const override;
  167. float GetAspectRatio() const override;
  168. bool HitTest(const QPoint& point, HitContext& hitInfo) override;
  169. bool IsBoundsVisible(const AABB& box) const override;
  170. void CenterOnAABB(const AABB& aabb) override;
  171. void OnTitleMenu(QMenu* menu) override;
  172. void SetViewTM(const Matrix34& tm) override;
  173. const Matrix34& GetViewTM() const override;
  174. void Update() override;
  175. void UpdateContent(int flags) override;
  176. // SceneNotificationBus overrides ...
  177. void OnBeginPrepareRender() override;
  178. // Camera::CameraNotificationBus overrides ...
  179. void OnActiveViewChanged(const AZ::EntityId&) override;
  180. // IEditorEventListener overrides ...
  181. void OnEditorNotifyEvent(EEditorNotifyEvent event) override;
  182. // Callback for setting modification
  183. void OnDefaultCameraNearFarChanged();
  184. // AzToolsFramework::EditorEntityContextNotificationBus overrides ...
  185. // note: handler moved to cpp to resolve link issues in unity builds
  186. void OnStartPlayInEditor();
  187. void OnStopPlayInEditor();
  188. void OnStartPlayInEditorBegin();
  189. // IUndoManagerListener
  190. void BeginUndoTransaction() override;
  191. void EndUndoTransaction() override;
  192. // AzFramework::InputSystemCursorConstraintRequestBus overrides ...
  193. void* GetSystemCursorConstraintWindow() const override;
  194. // AzToolsFramework::MainEditorViewportInteractionRequestBus overrides ...
  195. bool ShowingWorldSpace() override;
  196. QWidget* GetWidgetForViewportContextMenu() override;
  197. // EditorEntityViewportInteractionRequestBus overrides ...
  198. void FindVisibleEntities(AZStd::vector<AZ::EntityId>& visibleEntities) override;
  199. // Camera::EditorCameraRequestBus overrides ...
  200. void SetViewFromEntityPerspective(const AZ::EntityId& entityId) override;
  201. AZ::EntityId GetCurrentViewEntityId() override;
  202. bool GetActiveCameraPosition(AZ::Vector3& cameraPos) override;
  203. AZStd::optional<AZ::Transform> GetActiveCameraTransform() override;
  204. AZStd::optional<float> GetCameraFoV() override;
  205. bool GetActiveCameraState(AzFramework::CameraState& cameraState) override;
  206. // AzToolsFramework::Prefab::PrefabPublicNotificationBus overrides ...
  207. void OnRootPrefabInstanceLoaded() override;
  208. ////////////////////////////////////////////////////////////////////////
  209. // Private helpers...
  210. void SetViewTM(const Matrix34& tm, bool bMoveOnly);
  211. void SetDefaultCameraNearFar();
  212. void RenderAll();
  213. bool RayRenderMeshIntersection(IRenderMesh* pRenderMesh, const Vec3& vInPos, const Vec3& vInDir, Vec3& vOutPos, Vec3& vOutNormal) const;
  214. bool AddCameraMenuItems(QMenu* menu);
  215. void ResizeView(int width, int height);
  216. void HideCursor();
  217. void ShowCursor();
  218. double WidgetToViewportFactor() const;
  219. bool ShouldPreviewFullscreen() const;
  220. void StartFullscreenPreview();
  221. void StopFullscreenPreview();
  222. void OnMenuCreateCameraEntityFromCurrentView();
  223. // From a series of input primitives, compose a complete mouse interaction.
  224. AzToolsFramework::ViewportInteraction::MouseInteraction BuildMouseInteractionInternal(
  225. AzToolsFramework::ViewportInteraction::MouseButtons buttons,
  226. AzToolsFramework::ViewportInteraction::KeyboardModifiers modifiers,
  227. const AzToolsFramework::ViewportInteraction::MousePick& mousePick) const;
  228. // Given a point in the viewport, return the pick ray into the scene.
  229. // note: The argument passed to parameter **point**, originating
  230. // from a Qt event, must first be passed to WidgetToViewport before being
  231. // passed to BuildMousePick.
  232. AzToolsFramework::ViewportInteraction::MousePick BuildMousePick(const QPoint& point) const;
  233. bool CheckRespondToInput() const;
  234. void BuildDragDropContext(
  235. AzQtComponents::ViewportDragContext& context, AzFramework::ViewportId viewportId, const QPoint& point) override;
  236. void SetAsActiveViewport();
  237. void PushDisableRendering();
  238. void PopDisableRendering();
  239. bool IsRenderingDisabled() const;
  240. void RestoreViewportAfterGameMode();
  241. void UpdateScene();
  242. void SetDefaultCamera();
  243. void SetSelectedCamera();
  244. bool IsSelectedCamera() const;
  245. void SetEntityAsCamera(const AZ::EntityId& entityId);
  246. void SetFirstComponentCamera();
  247. void PostCameraSet();
  248. // This switches the active camera to the next one in the list of (default, all custom cams).
  249. void CycleCamera();
  250. QPoint WidgetToViewport(const QPoint& point) const;
  251. QPoint ViewportToWidget(const QPoint& point) const;
  252. QSize WidgetToViewport(const QSize& size) const;
  253. CBaseObject* GetCameraObject() const;
  254. void UnProjectFromScreen(float sx, float sy, float* px, float* py, float* pz) const;
  255. void ProjectToScreen(float ptx, float pty, float ptz, float* sx, float* sy) const;
  256. AZ::RPI::ViewPtr GetCurrentAtomView() const;
  257. ////////////////////////////////////////////////////////////////////////
  258. // Members ...
  259. friend class AZ::ViewportHelpers::EditorEntityNotifications;
  260. AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
  261. // Singleton for the primary viewport
  262. static EditorViewportWidget* m_pPrimaryViewport;
  263. // The simulation (play-game in editor) state
  264. PlayInEditorState m_playInEditorState = PlayInEditorState::Editor;
  265. // Whether we are doing a full screen game preview (play-game in editor) or a regular one
  266. bool m_inFullscreenPreview = false;
  267. // The entity ID of the current camera for this viewport, or invalid if the default editor camera
  268. AZ::EntityId m_viewEntityId;
  269. // Determines also if the current camera for this viewport is default editor camera
  270. ViewSourceType m_viewSourceType = ViewSourceType::None;
  271. // During play game in editor, holds the editor entity ID of the last
  272. AZ::EntityId m_viewEntityIdCachedForEditMode;
  273. // The editor camera TM before switching to game mode
  274. Matrix34 m_preGameModeViewTM;
  275. // Disables rendering during some periods of time, e.g. undo/redo, resize events
  276. uint m_disableRenderingCount = 0;
  277. // Determines if the viewport needs updating (false when out of focus for example)
  278. bool m_bUpdateViewport = false;
  279. // Avoid re-entering PostCameraSet->OnActiveViewChanged->PostCameraSet
  280. bool m_sendingOnActiveChanged = false;
  281. // Legacy...
  282. KeyPressedState m_pressedKeyState = KeyPressedState::AllUp;
  283. // The name to use for the default editor camera
  284. const QString m_defaultViewName;
  285. // Reentrancy guard for on paint events
  286. bool m_isOnPaint = false;
  287. // Guard against calling UpdateVisibility multiple times a frame
  288. bool m_hasUpdatedVisibility = false;
  289. // Aspect ratios available in the title bar
  290. CPredefinedAspectRatios m_predefinedAspectRatios;
  291. // Is the cursor hidden or displayed?
  292. bool m_bCursorHidden = false;
  293. // Shim for QtViewport, which used to be responsible for visibility queries in the editor,
  294. // these are now forwarded to EntityVisibilityQuery
  295. AzFramework::EntityVisibilityQuery m_entityVisibilityQuery;
  296. // Handlers for snapping/editor event callbacks
  297. SandboxEditor::AngleSnappingChangedEvent::Handler m_angleSnappingHandler;
  298. SandboxEditor::CameraSpeedScaleChangedEvent::Handler m_cameraSpeedScaleHandler;
  299. SandboxEditor::GridShowingChangedEvent::Handler m_gridShowingHandler;
  300. SandboxEditor::GridSnappingChangedEvent::Handler m_gridSnappingHandler;
  301. SandboxEditor::NearFarPlaneChangedEvent::Handler m_nearPlaneDistanceHandler;
  302. SandboxEditor::NearFarPlaneChangedEvent::Handler m_farPlaneDistanceHandler;
  303. SandboxEditor::PerspectiveChangedEvent::Handler m_perspectiveChangeHandler;
  304. AZStd::unique_ptr<SandboxEditor::EditorViewportSettingsCallbacks> m_editorViewportSettingsCallbacks;
  305. // Used for some legacy logic which lets the widget release a grabbed keyboard at the right times
  306. // Unclear if it's still necessary.
  307. QSet<int> m_keyDown;
  308. // This widget holds a reference to the manipulator manage because its responsible for drawing manipulators
  309. AZStd::shared_ptr<AzToolsFramework::ManipulatorManager> m_manipulatorManager;
  310. AZStd::unique_ptr<SandboxEditor::EditorModularViewportCameraComposer> m_editorModularViewportCameraComposer;
  311. // Helper for getting EditorEntityNotificationBus events
  312. AZStd::unique_ptr<AZ::ViewportHelpers::EditorEntityNotifications> m_editorEntityNotifications;
  313. // The widget to which Atom will actually render
  314. AtomToolsFramework::RenderViewportWidget* m_renderViewport = nullptr;
  315. // Atom debug display
  316. AzFramework::DebugDisplayRequests* m_debugDisplay = nullptr;
  317. // Type to return current state of editor viewport settings
  318. EditorViewportSettings m_editorViewportSettings;
  319. // DO NOT USE THIS! It exists only to satisfy the signature of the base class method GetViewTm
  320. mutable Matrix34 m_viewTmStorage;
  321. AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
  322. };